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Epic Destiny
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====Reborn Champion==== This is not the first life that you have lived. You achieved great things - if not necessarily virtuous ones - in your first life. Guided by the memory of who you was, you once more walk the path to greatness as a '''Reborn Champion'''. In [[Eberron]], you are probably one of the champion-clones crafted by Mordain the Fleshweaver, and probably spent your childhood (or what passed for it) hidden in the village of Dolurrh's Dawn with other such clones and guarded from the hostile world by the Forest of Flesh... or perhaps you were brought back by the [[Draconic Prophecy]] itself. On other worlds, who knows what brought you back from the dead; a divine blessing, a loose stitch in the fabric of destiny, a curse, perhaps your own will. Whatever the cause, the reality is that you are here. And when you have achieved your goals, and faded from the world's eye, who knows? You already cheated death at least once: maybe you will return again... This Epic Destiny appeared in ''Dragon #365''. To qualify for it, you need to be ''21st level''. Your 21st level feature is '''Deeds of Song and Story''', which lets you replace the results of a skill check with a 20 three times per day. Your 24th level feature is '''Legends Never Die''', which replaces the Death Saving Throw table from the PHB with this alternative one: ::7 or less: You slip one step closer to death. If you get this result four times before you take a rest, you die. ::8-17: No change. ::18+: Spend a healing surge. When you do so, you are considered to have 0 hit points, and then your healing surge restores hit points as normal. You are no longer dying, and you are conscious but still prone. If you roll 18 or higher but have no healing surges left, your condition doesnโt change. Your 26th level Utility Power is '''Stance of Legend''', a Daily Utility which lets you enter a stance as a Minor Action. In this stance, you gain a +2 bonus to all attack rolls, skill checks, ability checks and saving throws. You can end this stance at any time during your turn as a free action, which lets you either regain your healing surge value in hit points or end all "save ends" conditions you are under. Your 30th level feature is '''Legendary Action''', which lets you take an extra standard action as a free action whenever you score a critical hit on your turn.
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