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==Traitor== ===Legio Tempestus 'Stormlords'=== *'''Legion Special Rules''' **'''Glory in Death:''' When a Tempestus Titan suffers catastrophic damage, make a command check. If passed, the Titan can immediately attack with one of its weapons. If the roll is passed by 3 or more it can attack with all weapons. Substract 1 from all Hit rolls for attacks in this way. After making all attacks this way, roll on the Catastrophic Damage table as normal. **'''Fury of the Machine:''' Once per round, when firing a weapon, a Legio Tempestus Titan that has one or more points of Critical Damage may add 1 to the Strength value of that weapon; the weapon must have a Strength value of 4 or higher, and the Strength value cannot be increased above 10. This can be used in conjunction with Glory In Death. *'''Legion Specific Strategem''' **'''Combat Drop (3):''' Play at the start of deployment. Choose a Legio Tempestus Titan that's Scale 7 or less to be kept in reserve. At the start of an Strategy phase from the second round onwards, place the Titan anywhere more than 3" away from and enemy unit and scatter it D6". If the Titan scatters into a piece of terrain, it takes D3+2 S9 hits. If the Titan's base ends up overlapping with a unit smaller than it, move it the shortest distance possible so that it doesn't overlap. If it overlaps with a unit the same size or bigger than it, then the combat dropped Titan is destroyed and can't roll on the Catastrophic Damage while the bigger unit suffers a collision as normal. A Titan that arrives this way can't be activated in the Strategy and Movement phases in the round it arrived in. *'''Legion Specific Wargear''' **'''Chasmata Pattern Laser Destructors (5 x weapon Dice value points):''' Titans equipped with a laser weapon only. Increase the Short Range and Long Range characteristics for one laser weapon by 6" and 3" respectively. Each laser weapon must be upgraded seperately. *'''Titan of Legend - Mantellum Fulmen:''' A traitor only Warhound Scout Titan with any weapons of your choice and an improved command check and ballistic skill. Mantellum Fulmen can't be a part of a Warhound squadron, but it can fire both of its weapons when issued First Fire orders. *'''Legio Princeps Traits''' **'''1. Adamantium Resolve:''' Once per battle, The Princeps may choose to pass a failed Command check. **'''2. Storm-born:''' Titan's in the same maniple as the Princeps with Charge orders may declare Power to Locomoters! without pushing their reactor. **'''3. Defiant Warrior:''' If the Princeps' Titan's void shields have been collapsed, it can re-roll all Hit rolls of 1 for its attacks. ===Legio Fureans 'Tiger Eyes'=== *'''Legion Special Rules''' **'''Machine Rage:''' When rolling a reactor dice, blanks count as the machine spirit awakening and does not increase the reactor. If the Command check to quell the machine spirit is failed, the result may be chosen from the table instead of being rolled for. If the Titan is a Corrupted Titan, instead roll twice on the Awakened Entity table and choose one of the results. **'''Many Faces of the Omnissiah:''' Samurai fight start. You stand still for 1 or 2 phases of first turn. For each phase activated with no action you can re-roll ONE DICE later in the game (Any dice!) *'''Legion Specific Stratagem''' **'''Offensive Surge (3):''' In any Combat phase, choose a Titan maniple. Each Titan in that maniple may attack twice with one its weapons, increasing its reactor by 1 in addition to any other effects. *'''Legion Specific Wargear''' **'''Hunter Auspex Relays (20 points):''' Reduce the penalty To Hit when firing at targets more than 12" away by 1 to a minimum of 0. *'''Titan of Legend - Iben Faruk:''' A Warhound Scout Titan with any weapons of your choice and the Hunter Auspex upgrade for free. Iben Faruk always adds 2 to armor rolls against enemy Titans scale 10+. *'''Legio Princeps Traits''' **'''1. Titan Stalker:''' When targeting a titan that is within 8โ, the Princeps Seniores may add one to the Armour rolls of any hits, provided the targeted Titan has a Scale equal to or greater than their own. **'''2. Humardu Savage:''' When the Princeps Seniores Titan makes a Smash attack, add 2 to the Strength of the attack. **'''3. Trophy Taker:''' Any weapon disabled by the Tiger Eyes Princeps using a Smash attack, or a weapon with the melee trait, is harder to repair. These require a dice score of 1 higher than normal when making repair actions... bitch gimme that! ===Legio Mortis 'Death's Heads'=== *'''Legion Special Rules''' **'''Reaper's Tally''': For each enemy Titan killed by a Legio Mortis Titan a re-roll of 1 can be made in the shooting phase for weapons without the Melee trait. This is cumulative, so the more enemy titans you kill, the more re-rolls you get. ''A great fluffy rule to show Mortis' ruthlessness. One of the best bonus in the game, but you have to fight for it, a warlord/warmaster that has taken out two titans has massively improved their damage output, so expect your opponent to shut them down with everything they have.'' **'''State of Decay''': Once per game for each Legio Mortis Titan, ignore the effects of MIU Feedback, Moderati Wounded, or Princeps Wounded for a round. It may not use any repair dice on its head for that round however. *'''Legion Specific Strategem''' **'''March of the Dead (3):''' In the strategy phase of the 1st round, make one regular movement with each of your Titans, but you cannot use Power to Locomoters! or Power to Stabilisers!. The opposing player automatically becomes First Player for the remainder of the round. *'''Legion Specific Wargear''' **'''Remains of the Fallen (20 points):''' Enemy Titans within 8" of one or more Legio Mortis Titans with this upgrade must subtract 1 from Command checks. **'''The Warmaster's Beneficence (25 points):''' Once per game at the start of the Strategy phase, increase the Strength of one weapon by 1 for the rest of the round. *'''Titan of Legend - Penumbral Reaper:''' A Warlord Titan with a Sunfury, Arioch Power Claw, and Paired Laser Blasters. In addition to an improved weapon weapon skill, Penumbral Reaper has an aura of +1 to command checks and re-roll 1's in melee. If this Titan rolls Machine Spirit, Haughty is automatically applied. *'''Legio Princeps Traits''' **'''1. Rotten Heart:''' If the Princeps fails a Command check to quell the machine spirit, you may instead pass it and increase the reactor by 2. If the Princeps' Titan is corrupted, instead roll two dice re-rolling duplicates on the Awakened Entity table and apply a result of your choice. **'''2. Pitiless:''' Even when an enemy Titan is bleeding out, Mortis take no prisoners. When an enemy Titan that is currently critically damaged is targeted, all damage rolls receive +1 to the Strength of the attacks. **'''3. Ancient of Terra:''' Legio Mortis has many ancient Princeps which have taken full immersion or similar due to how old the Legion is. The Princeps only ever needs to roll a D6 on the Reactor Overload table even if their reactor is in the red. ===Legio Krytos 'God Breakers'=== *'''Legion Special Rules''' **'''Doom of Worlds:''' A Warlord may replace the compulsory Reaver in Axiom and Myrmidon maniples. A Warbringer Nemesis may replace the mandatory Warhound in Regia and Precept maniples. If it replaces the mandatory Warhound in a Regia maniple, it can merge void shields with the courtiers as if it were a King or Queen. A Warlord or Nemesis Warbringer may replace one of the Mandatory Reavers in a Fortis maniple. *'''Legion Specific Stratagems''' **'''Civilisation's Ruin (3):''' Play in any Strategy phase. For the rest of the round, Legio Krytos weapons with the Quake trait can induce the Quake trait on enemies even if it was deflected by void shields. Can't be used on Legio Krytos Titans with Split-Fire orders, even if it was ordered after playing the stratagem. **'''Destroyer of Cities (1):''' Play in any Strategy phase. For the rest of the round, gain +2 Strength to Legio Krytos weapons when targeting terrain. Additionally, Legio Krytos Titans reduce the Strength of hits from Dangerous terrain by 2, to a minimum of 0. *''' Legion Specific Wargear''' **'''Earthbreaker Missiles''': Apocalypse Missile Launcher upgrade. Costs 15 points for a Reaver and 25 points for a Warlord. You may fire normally, or reduce a Reaver to 2 dice or a Warlord to 4 dice to give the missiles the Quake trait. Adds 5 strength to the weapon if targeting terrain. Useful for stopping enemy titans from closing in and very good at destroying terrain. *'''Titan of Legend - Hammer of Tyrants:''' A Warlord Titan with a Belicosa, Sunfury, and carapace weapon of your choice. Hammer of Tyrants may use the Maximal Fire trait without increasing its reactor. In addition, the first time Hammer of Tyrants suffers critical damage, its reactor is reduced to the leftmost level. *'''Legio Princeps Traits''' **'''1. Godlike Contempt:''' The Princeps' Titan may still make Command checks even if a friendly unit has failed its Command check. **'''2. World Bane:''' Any Blocking terrain destroyed by the Princeps' Titan becomes Dangerous Terrain, if it wasn't already. **'''3. Path of Iron:''' The Princeps' Titan may make a single Smash attack in the Movement phase against an enemy model of lesser scale than the Princeps. Stop movement, resolve the attack, then continue moving as normal. The Titan can move through models of Scale 3 or less, if it has enough movement to clear the enemy model's base. ===Legio Vulpa 'Death Stalkers'=== *'''Legion Special Rules''' **'''Honour and Blood''': When a Legio Vulpa Titan is within 5" of an enemy Titan, increase Weapon Skill by 1 and decrease Ballistic Skill by 1. *'''Legion Specific Strategem''' **'''No Pity for the Vanquished (1):''' When an enemy Titan is destroyed, the killing Titan may make another attack with the same weapon system against another target within 12" of the destroyed Titan. *''' Legion Specific Wargear''' **'''Shikarian Conduits (20 points):''' Titans that are Scale 7+ only. Increase the upgraded Titan's boosted speed by 2" and boosted manoeuvre by 1". If the Titan declares Power to Locomotors! and/or Power to Stabilisers at least once during the round, decrease the Dice value of all Melee weapons by 1 to a minimum of 1 for the rest of the round and suffer a -2 penalty to the Ballistic Skill to a minimum of 6+. **'''Disruption Emitters (30 points):''' Add 2 to the Strength of any Melee weapons, and count the Titan's Scale as 2 higher than it is when making Smash Attacks. *'''Titan of Legend - Vestiti Ferrus:''' A Reaver Titan with any weapons of your choice and +1 armor. On a devastating hit on Vestiti Ferrus, roll a D6. If you roll a 6, damage is reduced from 2 to 1. *'''Legio Princeps traits:''' **'''1. Razor Tongue:''' At the start of the round, the Princeps can choose an enemy Titan within 24". For the duration of the round, that Titan subtracts 2 from the result of any Command check it makes. **'''2. Bloodied but Unbroken:''' For each point of Critical Damage the Princeps' Titan has suffered (not including damage on weapons), increase the Strength of any Melee weapons and their Smash attacks by 1, to a maximum of +3. **'''3. Cruel:''' When making attacks against units with Scale 5 or lower, increase the Strength of any hits by 2. ===Legio Interfector 'Murder Lords'=== *'''Legion Special Rules''' **'''Creeping Madness''': Option to allow Madness to take over when activating a Titan in the Movement Phase. Roll a D6 and consult the insanity table... ***1-2 Charge Order & you must charge the nearest enemy possible by the shortest route. ***3-4 First Fire order with a random weapon towards the nearest target with +2 Strength and Dice, then disable that weapon. ***5-6 Static Scream. Force everything within 12" to remove their current Orders unless they're under Emergency Shutdown or Repair Orders. *'''Legion Specific Strategems''' **'''Portents of Doom (2):''' Play during the Strategy phase. Prevents any enemy Titan or Knight banner within 8" of an Legio Interfector Titan from being issued Orders this round. **'''Tormented Machine Spirit (2):''' Play when you're about to roll on Awakened Machine Spirit or Awakened Entity table. Make an attack with all of the Titan's weapons against the closest model (friend or foe) instead of rolling on the Awakened Machine Spirit table. *'''Legion Specific Wargear''' **'''Static Rounds (15 points):''' Warhounds and Reavers with Vulcan mega-bolters only. Modifies the Rapid trait when firing against targets with active Void Shields to count hit rolls of both 5 or 6 as generating 2 hits each. Doesn't work if you need a 6 to hit. *'''Legio Princeps Traits''' **'''1. Dark Fanatic:''' The first time the Princeps suffers Catastrophic Damage, roll a D10. A result of 6, 7, 8 or 9 allows you to ignore it, but for any other result you automatically suffer Catastrophic Meltdown. **'''2. Raving Madman:''' When rolling to determine First Player or to make a Command check, the Princeps' battlegroup can change the result to a 10. If used to determine First Player, the Princeps' battlegroup must change their roll to 1 the next time First Player is rolled for. The same happens to the next Command check if the trait was used on a Command check. The results can't be modified or changed for any reason. **'''3. Hollowed Out:''' Ignore any damage effects from Critical Damage to the head. If the Princeps is in a Corrupted Titan, ignore damage effects from all Critical Damage while also subtracting 1 from all Command checks and ignoring the +2 bonus to Command checks fro being Princeps Seniores. ===Legio Vulcanum 'Dark Fire/Lords of Ruin'=== *'''Legion Special Rules''' **'''Two-Faced God:''' You can nominate two Princeps Senioris per maniple, each with their own Personal Trait. If one is destroyed, the other counts as having Princeps Wounded for the rest of the game. **'''For the Fallen:''' For each Vulcanum Titan destroyed you get a re-roll for any single dice roll, that can be used once per round. *'''Legion Specific Strategem''' **'''Symbiotic Commands (1):''' Play in Strategy phase when successfully issuing an order, to issue the same order to any or all Vulcanum Titans in your battlegroup (not maniple!) without having to make a Command check. *''' Legion Specific Wargear''' **'''Twinned Machine Spirits (20 points):''' Pairs two Titans that each need to buy the upgrade. Titans with this upgrade count as being part of a squadron with each other. A Titan with this cannot be a part of another squadron. If either Titan rolls Awakened Machine Spirit then both Titans need to make a Command Check. **'''Janus Pattern Missiles (20 points):''' Apocalypse missiles only. You may split dice of the missile launcher between more than one target. The Titan must choose a main target to allocate at least one die to. It can then Split Fire against an eligible enemy Titan at least 12" from the main target. Each target counts as a separate attack for the purpose of modifiers. *'''Legio Princeps Traits''' **'''1. True Born:''' +3 to Command Checks when issuing orders to Princeps' Titan, but if you roll a 1 no more Command Checks can be made in the entire Battlegroup that turn. **'''2. Divided of Mind:''' If the Princeps fails a Command Check, they can re-roll the check. If the re-roll fails, remove all Orders issued within the Princeps' maniple except for Emergency Repair Orders. **'''3. War's Orphan:''' The Princeps' Titan can push its reactor if it's in last red hole, but it takes a S9 hit to Body bypassing void shields each time you push it in this way. ===Legio Infernus 'Fire Masters'=== *'''Legion Special Rules''' **'''Masters of Flame:''' When firing a Flamestorm weapon, A Legio Infernus Titan may place the Narrowest End of the template 2 inches away instead of touching. The attack must still be within the firing arc of the titan. **'''Dark Blessing:''' Corrupted Legio Infernus Titans may take an extra Additional Mutation. *'''Legion Specific Stratagems''' **'''Burned Ones (1):''' Reveal this in any combat phase. Select a piece of terrain that's within 12" of a Legio Infernus Titan. Remove and replace it with difficult terrain of the same size. This Stratagem can be purchased multiple times. *'''Legion Specific Wargear''' **'''Clinging Phosphex (15 points):''' Any titan with an Inferno Gun can Purchase this upgrade. When firing, targets other then the closest receive 2 hits instead of one. *'''Legio Princeps Traits''' **'''1. Butcher:''' When Activated in the Strategy phase, you may re-roll all hit rolls for the round but it counts as it's activation for that phase. (So no orders.) **'''2. World burner:''' Once per round, the Princeps can fire it's Inferno Gun/Melta Cannon twice in the combat phase. If so, the second shot counts as draining. **'''3. Methodical:''' Once per Game, When the Princeps has successfully been issued a First Fire order, each other titan can recieve the First Fire Order with no Command check. ===Legio Audax 'The Ember Wolves'=== The Ember Wolves are probably the most unique titan legion out there, no other legio has restrictions on which titans you can choose, never mind limiting you to a single kind. On the other hand, no other legio has their own maniple either. You're taking this legio because you think warhound spam is king and you like the idea of pulling down warlords with goddamn harpoons. *'''Legio Special Rules''' **'''Wolves Amongst Prey:''' Legio Audax can only have Scale 6 or lower Titans. Can always squadron from other Legio Audax maniples and can have up to 5 Titans within a Squadron, although they can't join another squadron unless they're the last Titan in the Squadron standing. **'''Stalk Unseen:''' For the Duration of the first Round, Legio Audax Titans of scale 6 or Lower are -2 to hit rolls if the titan is at least 25% obscured. *''' Legion Specific Wargear''' **'''Reinforced Plating (15 points)''': Any legio Audax Titan can purchase for -1 to Armor rolls made against this titan. **'''Ursus Claws (15 points)''' All Ursus claws bought for Legio Audax Titans are Strength 4. *'''Legio Princeps Traits''' **'''1. Masters of ambush:''' The Stalk Unseen Legio trait lasts to the 2nd battle round for the Princeps. **'''2. Cull the Weak:''' The Princep can re-roll failed damage rolls against a location that has critical damage. **'''3. Pack Alpha:''' Friendly Titans within 3" of the Princep may re-roll 1s for Command checks. ====Canis Light Maniple - Audax Only==== *'''Minimum:''' 3 Warhounds *'''Optional:''' 2 Warhounds **'''Pack Ambush:''' Warhound titan's within the maniple do not Deploy normally - instead place a number of markers equal to the warhounds within this maniple anywhere, 6" away from enemy deployment zone. Warhound's in this maniple count as deployed. Once all units have been deployed - you may deploy the Warhound within 3" of a marker as long as it's 50% obscured from any enemy units. if it cannot be deployed, They are deployed within the Controlling players deployement zone. ===Legio Mordaxis 'Deathdealers'=== *'''Legion Special Rules''' **'''Techno-toxin:''' Titans within 4" of a Legio Mordaxis Titan must subtract 1 from repair rolls and take D3 S5 hits ignoring void shields to a random location if they have suffered at least one point of critical damage. Can only be affected once per round and Legio Mordaxis are immune. **'''Innured to Pain:''' Legio Mordaxis Titans ignore the effects of Concussive and Quake weapons but cannot declare Power to Locomoters! or Power to Stabilisers!. *'''Legion Specific Stratagems''' **'''Unstoppable (3):''' Play this at the start of the damage control phase. Add 2 to the Servitor Clades of every Legio Mordaxis Titan and +1 to Repair rolls until the end of the phase. *'''Legion Specific Wargear''' **'''Toxin Nodes (20 points):''' Blast (3") weapons only. Makes the blast 5" but -1 Strength. Each weapon must be upgraded separately. 5" Plasma Blast guns sound dirty. *'''Legio Princeps Traits''' **'''1. Dull the Mind''' - The Princeps ignores the effects of the MIU Feedback and Princeps Wounded Damage effects. **'''2. Harbringer of Decay''' - Upgrades the Princeps' Techno-toxin from D3 S4 to D3+1 S7. **'''3. Proud Protector''' - Once Per Round, If a Legio Mordaxis Titan within 4" of the Princep takes a Direct Hit or greater, the Princeps can immediately push its reactor and shoot with one of its weapons. ===Legio Magna 'Flaming Skulls'=== *'''Legion Special Rules''' **'''Howls of the Damned:''' - Subtract 1 from the result of all command checks made by titans within 8โ of a Legio Magna Titan. In addition, titans within 8โ of a Legio Magna titan can never re-roll failed command checks. Legio Magna titans are not affected by this trait. *'''Legion Specific Stratagems''' **'''Battle Fervour (3):''' Play during any strategy phase. For the remainder of the phase, friendly Legio Magna titans may be issued Charge orders without making a Command check. For the remainder of the round, friendly Legio Magna titans may re-roll hit rolls of 1 for attacks made with a weapon with the Melee trait. **'''Spearhead Assault (2):''' Play during any strategy phase. For the remainder of the round, friendly Legio Magna titans add 1 to all hit rolls and armor rolls made as a result of an attack against a target within 8โ of the attacking titan in addition to other modifiers. However, enemy titans add 1 to all armor rolls made as a result of an attack against a Legio Magna titan from its side or rear arc plus any other modifiers. *'''Legion Specific Wargear''' **'''Directed Pressure Outlet (20 points):''' Fusion weapons only. Add 3โ to the weaponโs Short range. Each weapon must be upgraded separately. *'''Legio Princeps Traits''' **'''1. Messenger of Death:''' Howls of the Damned trait affects all units within 15โ instead of 8โ of the Princeps Seniores. **'''2. Slayer of Kings:''' When targeting a titan within 12โ of the Princepsโ titan, the Princeps Seniores may add 1 to the armor rolls of any hits as long as the the target has a scale equal to or greater than its own. **'''3. Bloodthirsty:''' Once per round, the Princeps May make an attack with a disabled weapon as if it had been repaired. After resolving the attack, the weapon suffers the detonation damage effect using the highest detonation strength value to resolve its effects. ===Legio Vulturum 'Gore Crows'=== *'''Legion Special Rules''' **'''Relentless Killers:''' During the combat phase, friendly Legio Vulturum Titans add 1 to all hit rolls, if during the same round an enemy titan has suffered catastrophic damage regardless of the source. *'''Legion Specific Stratagems''' **'''Cull the Weak (1):''' When an enemy Titan moves outside its front arc voluntarily or involuntarily, a Legio Vulturum Titan may immediately attack with one of its weapons and increase its reactor track by 1. **'''Scent of Blood (2):''' When an enemy Titan suffers Critical Damage from a Legio Vulturum Titan, another Legio Vulturum that hasn't been activated may be immediately activated after the other Legio Vulturum Titan finishes its activation. The activated Titan must increase its reactor track by 2 and counts as being activated for the Combat phase. *'''Legion Specific Wargear''' **'''Storm Frag Shells:''' - For 25 pts/45 pts give a Vulcan Mega-Bolter or Vulcan Array the Maximal fire trait and increase the negative Accuracy for the weapon's Long Range by 1. A little expensive and risky but could be fun and will really rack up the pain on wounded titans. *'''Legio Princeps Traits''' **'''1. Experimental Vessel:''' Once per game, the Princeps may immediately repair a disabled weapon when activated in the Combat phase. **'''2. Enigmatic:''' At the start of the first Strategy phase before any player issues orders, the Princeps may be redeployed anywhere allowed by the mission deployment rules. **'''3. Merciless:''' The Princeps may purchase the Cull the Weak stratagem multiple times, though it can only be played once per phase. ===Legio Kulisaetai 'Gatekeepers'=== *'''Legion Special Rules''' **'''Callous:''' Never suffer Command check penalties and ignore effects that force re-rolls of successful Command checks. *'''Legion Specific Stratagems''' **'''Steadfast Bastion (1):''' Play during any Shooting phase. Add 6" for the Short Range characteristic on all non-Melee weapons for Legio Kulisaetai Titans that haven't moved voluntarily or involuntarily. **'''Methodical Advance (2):''' Play in the first Strategy phase of the game. Choose a scale, and all Legio Kulisaetai of that scale may immediately move. The Titans that move can't declare Power to Stabilisers! or Power to Locomoters!, and can't be activated for the rest of the phase. The opposing player then becomes the First Player. *'''Legion Specific Wargear''' **'''Accelerated Autoloaders (20 points):''' Unupgraded Apocalypse Missile Launcher and Apocalypse Missile Launchers only. After resolving an attack made by an upgraded Launcher, you may immediately attack again with a -1 penalty to Hit rolls. After resolving the second attack, the Launcher is disabled and the upgrade is disabled for the rest of the game, even if the Launcher is repaired. *'''Legio Princeps Traits''' **'''1. Ancient of Death:''' The Princeps only ever rolls a single D6 on Reactor Overload table, even if the Reactor is in the red. **'''2. Infamous Warlord:''' Enemy units within 8" of the Princeps suffer a -1 penalty to Command checks. **'''3. Corrupted:''' The Princeps ignores the effects of MIU Feedback and Princeps Wounded. ===Legio Laniaskara 'Impalers'=== *'''Legion Special Rules''' *'''Direct Measures:''' Once per round, a single Legio Laniaskara Titan may declare Power to Locomoters! without pushing its reactor. *'''Bullish:''' When making attacks as part of a Charge order, make a Smash attack in addition to all other attacks. The Smash attack does not benefit from the Charge order. *'''Legion Specific Stratagems''' **'''Heedless Charge (1):''' Play at the start of any Strategy phase. Charge orders can be issued without a Command check for the rest of the phase. *'''Legion Specific Wargear''' **'''Mordantised Ceramite (10 points):''' Weapons with the Maximal Fire trait must subtract 1 from Armour rolls when attacking a Titan with this upgrade, even if the Maximal Fire trait isn't being used. *'''Legio Princeps Traits''' **'''1. Cruel:''' +2 Strength against units Scale 5 or less. **'''2. Titan Killer:''' Once per round, the Princeps may re-roll Armour rolls of 1 for an attack against an enemy Titan. **'''3. Heedless Rage:''' Once per round, the Princeps may attack with a disabled Melee weapon. After resolving the attack, take a single S10 hit to the body. ===Legio Damicium 'Unbroken Lords'=== *'''Legion Special Rules''' **'''Trifling Pain:''' When a Legio Damicium Titan is activated in the Movement phase, ignore a single Critical Damage effect until the end of the Combat phase. Critical Damage is also repaired on a 4+. **'''Envious:''' +1 for all Command checks so long as a Titan of equal or greater Scale is visible to a Legio Damicium Titan. *'''Legion Specific Stratagems''' **'''Endurance Beyond Limit (3):''' Play at the start of the Combat phase, before any units are activated. Every Legio Damicium Titan makes a repair roll, with each Titan rolling a number of D6 equal to half of its Servitor Clades characteristic rounded up. *'''Legion Specific Wargear''' **'''Secondary Plating (10 points):''' The first Critical Hit a Titan takes is downgraded to a Devastating Hit. *'''Legio Princeps Traits''' **'''1. Beyond Death:''' When the Princeps' Titan suffers Catastrophic Damage, make a Command check before rolling on the Catastrophic Damage table. If the Command check is passed, move the Princeps' Titan D6" in any direction, stopping before it collides with an enemy unit. Immediately suffer a Magazine Detonation. **'''2. Bitter Soul:''' The Princeps is unaffected by the effects of Quake and Concussive weapons. **'''3. Limitless:''' Once per game during the Combat phase, the Princeps may attack with all of its disabled weapons.
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