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Scrollhammer: Order of the Black Worm
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====Other Items==== Amulet of Crimson Despair: If bearer inflicts one or more casualties this turn, 1 Power Die is restored to him at the end of turn. +7 pts. Amulet of Resist Magic: Bearer has 6+ ward save( or +1 to his ward save) against spells. +10 pts. Amulet of Protection: Bearer has a 6+ ward save. +15 pts. Ring of Resist Magic: Bearer has 6+ ward save( or +1 to his ward save) against spells. +10 pts. Ring of Resist Element: Choose Fire, Frost, or Lightning. Bearer has 6+ ward save( or +1 to his ward save) against that element. +10 pts. Ring of Necrosis: All offensive Necromancy spells casted by the bearer have +1AP. +? pts. Ahzidal's Ring of Necromancy: Artifact, Ring. ????? (Makes undead created by the bearer detonate in a small explotion when killed. Explosion is small, so maybe just affects models in base contact instaed of a Blast template?) Black Soul Gem: Bearer may re-roll the dice to determine how many Undead are Reanimated each time he casts a Necromancy spell. He must abide by the second result. +20 pts. Sands of Resolve: Lich only, one per model. Bearer has +1 S and +1Sv. +? pts. Necromancer's Amulet: Artifact, Amulet. ????? (Grants the Bearer magicka absorption, regeneration, a bonus to spell casting, and a Sv bonus.) +? pts. Tome of Unlife: Artifact. Artifact. Bearer knows the spells ?????, ????? and ????? in addition to his other spells. He gets +3 to his attempts to cast these spells. +80 pts.
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