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Codex - Tyranids Angry Alien Edition
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====SPOROCYSTS==== {| border="1" cellspacing="0" cellpadding="5" align="left" ! ! WS ! BS ! S ! T ! W ! I ! A ! Ld ! Sv |- | Sporocyst | 2 | 2 | 5 | 5 | 6 | 3 | 3 | 5 | 4+ |- |} <br style="clear: both; height: 0px;" /> '''UNIT TYPE:''' '''Monstrous Creature''' '''UNIT COMPOSITION:''' '''1 Sporocyst'''...''x pts'' '''WARGEAR:''' *'''Five deathspitters''' '''SPECIAL RULES:''' *'''Fearless''' *'''Infiltrate''' *'''Instinctive Fire''' *'''Immobile Pod:''' A model with this special rule cannot move. It can never go to ground (voluntarily or otherwise) and cannot consolidate or make a sweeping advance. *'''Synapse Creature''' *'''Spore Node:''' A model with this special rule can produce a Spore Mine Cluster with three Spore Mines or one Meiotic Spore in the Shooting phase, in addition to any attacks it makes. Place the Spore Mines wholly within 6" of the model, in unit coherency and not in impassable terrain or within 1" of an enemy model. After they are placed, the Spore Mines are treated as a separate unit for the rest of the battle. '''OPTIONS:''' *All models may take one of the following: :: - Superior neural connections...''x pts/model'' :: - Improved vision...''x pts/model'' :: - Overgrown muscles...''x pts/model'' :: - Hardened carapace...''x pts/model'' :: - Redundant organs...''x pts/model'' :: - Duplicated reflex chains...''x pts/model'' :: - Explosive muscle action...''x pts/model'' :: - Armored shell...''x pts/model'' *May replace all five deathspitters with: :: - Five barbed stranglers...''x pts'' :: - Five venom cannons...''x pts''
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