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Warhammer 40,000/8th Edition Tactics/Chaos Space Marines
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===Devastation Battery=== <div class="toccolours mw-collapsible mw-collapsed" style="100%"> Affects {{W40kKeyword|Chaos Lords, Warpsmiths, Havocs & Obliterators}}. This detachment is all about pure shooting power with a special focus in destroying vehicles and fortifications. Some have called this an anti-knight detachment due to its emphasis on destroying vehicles, Very similar to the Imperial fists Siegebreaker Cohort, but all around worse than it. *Ironically, despite being fluffy as fuck for [[Iron Warriors|bitter bois]], it's also almost useless for them. <div class="mw-collapsible-content"> *'''Warlord Trait: ''Armour Bane'':''' All {{W40kKeyword|DEVASTATION BATTERY}} units within 6" of the Warlord re-roll 1s to wound when targeting {{W40kKeyword|VEHICLES}}. *'''Stratagem: **'''''Wall-Breakers (1 CP)'':''' Use at the start of your shooting phase, pick a {{W40kKeyword|DEVASTATION BATTERY}} unit in your army and you can re-roll damage rolls for attacks made against {{W40kKeyword|BUILDINGS}} until the end of the phase. Very similar to the Iron Warriors trait, but arguably even more garbage. **'''''Punishing Volley (1 CP)'':''': Use at the end of your opponents first movement phase if you did not go first. Pick a {{W40kKeyword|DEVASTATION BATTERY}} unit from your army. That unit may shoot as if it were the shooting phase. Functionally, this gives you some ability to overcome the disadvantage of not going first, and can be used to squeeze out an extra bit of shooting against a crucial target advancing on your lines. *'''Relic: ''The Daemon's Eye'':''' pick a friendly {{W40kKeyword|DEVASTATION BATTERY}} unit within 6" of the bearer, enemies do not gain the benefit of cover against them. Useless for the Iron Warriors. </div></div>
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