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===Minions=== * '''Ashigaru''': (Retainer) **Characteristics - Minion(3), Undead * '''Bone Pile''': (Versatile) **Characteristics - Minion(3), Undead * '''Canine Remains''': (Experimental, Versatile) **Characteristics - Minion(3), Undead, Beast * '''Crooked Man''': (Tormented) **Characteristics - Minion(3), Undead * '''Crooligan''': (Forgotten) **Characteristics - Minion(3), Undead * '''Dead Dandy''': (Redchapel, Zombie) **Characteristics - Minion(3), Undead ** '''Tactics''': *** This minion is an Immortal Support. He can't be charged, is hard to wound and Manipulative (negative flip in attack if this model has not been activated this round meaning activate it in last). Buy him the the upgrade "Grave Spirit Touch", to give him Terrifying (11) and Regeneration +2, and he just miss Demise/Hard to kill to have every passive defense in the game. He has an average damage of 2/3/4 on his basic attack with a poor +4 to hit. His other skill is a Biting Insult giving a Distracted +1 (to foes only) and can create a Pass token in the action if the opposing model did not activate. His free action can allow to switch a Scheme or Corpse Marker to switch for a Corpse or Scheme marker, very very useful in order to either eat the opposite scheme marker or create dead bodies for summoning, the BΓͺte Noire or a Second shot for Seamus. I don't recommand more than one in a team except if you confront Construct or any creatures not dropping Corpse Marker (if you need any). * '''Dead Doxy''': (Redchapel, Zombie) **Characteristics - Minion(2), Undead ** '''Tactics''': *** A +1 version of the Rotten Bell. She possess 8 hit points, 5 in Willpower and Defense. She also can't be charged et is hard to wound but, there is more ! If she trigger a Mask on Defense, she end the turn of her foe. Her damage are pretty average on 2/3/4, but have a good +6 to hit. Her basic attack possess 3 triggers which is very nice as she can apply Distracted or Slow. As the Rotten, she can Seduce and pull foes or friends to her; with a trigger she can apply instantly a Distracted+2. Her free action is Take By Hand pushing her and one target in any (and the same) direction. For only one more point than the Belle, the Doxy is really a good invest in any Redchapel team ! * '''Draugr''': (Revenant) **Characteristics - Minion(2), Undead * '''Drowned''': (Tormented, Urami) **Characteristics - Minion(3), Undead * '''Flesh Construct''': (Experimental, Zombie) **Characteristics - Minion(3), Construct, Undead * '''Gaki''': (Urami) **Characteristics - Minion(3) * '''Goryo''': (Urami) **Characteristics - Minion(2) * '''Gravedigger''': (Mortuary, Versatile) **Characteristics - Minion(2), Living * '''Guild Autopsy''': (Experimental, Zombie) **Characteristics - Minion(3), Undead * '''Hanged''': (Tormented) **Characteristics - Minion(2) * '''Kentauroi''': (Experimental) **Characteristics - Minion(2), Undead, Beast * '''Lampad''': (Revenant) **Characteristics - Minion(3) * '''Little Gasser''': (Experimental) **Characteristics - Minion(3), Undead * '''Mindless Zombie''': (Zombie, Versatile) **Characteristics - Minion(5), Undead * '''Mourner''': (Redchapel, Revenant) **Characteristics - Minion(2), Undead ** '''Tactics''': *** Ghostly widow spitting their grief over poeple. Has a nice defence of 5, can't be charged and is hard to wound. If anyone is killed in the aura of 6, she Heals 1. At the beginning of the game, she can place a corpse maker anywhere on your Crew deployement zone, useful for her attack "Feed on Grief". Finally, her last passive cancel every enemy Ruthless ability (in an aura of 6") which is awesome because Redchapel defense is really based on Terrifying or Manipulative effects. Her basic attack has a pretty average damage of 2/3/4 with an average +5 to hit. But she possess a distance attack called "Feed on Grief" which allow her to earn automaticaly a Positive Card to attack if she is near a Corpse Marker. The base damage is not really interesting (2/2/4) but on a Trigger she can teleport on the target and if she kills him, she heals 2 (which synergize with her passive). Her free action is "Mourn the Dead" which is more a Scheme canceler. In an aura of 3", she can cancel the possession of a Scheme Marker interesting against the Breakthrough Schemes of Gaining Grounds Season 1. TL;DR, a nice support, almost a scheme runner, and hit pretty nice. * '''Necropunk''': (Amalgam, Transmortis) **Characteristics - Minion(3), Construct, Undead * '''Night Terror''': (Forgotten) **Characteristics - Minion(4), Undead, Beast * '''Nurse''': (Asylum, Experimental) **Characteristics - Minion(2), Living * '''Onryo''': (Urami) **Characteristics - Minion(2) * '''Rabble Riser''': (Forgotten, Zombie) **Characteristics - Minion(3), Undead * '''Rotten Belle''': (Redchapel, Zombie) **Characteristics - Minion(3), Undead ** '''Tactics''': *** Dead conscious prostitute ressurected by Seamus the Ripper (or any psychopath touched by the Whisper). Seven hit points, can't be charged et hard to wound make the basic minions of Redchapel very resiliants ones. Add the upgrade "Grave Spirit Touch", to give them Terrifying (11) and Regeneration +2. Only a master based on kill (like Lady Justice or the Brewmaster) could smash them in one round. She can pull her foes out of their bubble thanks to Lure attack. She has a small base of damage 1/2/3 but she attack on Willpower and transform Damage Negative card in Positive card meaning, she will almost always inflict 2 damages. Unfortunately, she does not possess any free action. * '''Seishin''': (Urami) **Characteristics - Minion(5) * '''Shieldbearer''': (Revenant) **Characteristics - Minion(3), Living * '''Seishin''': (Urami) **Characteristics - Minion(2), Living * '''Student of Sinew''': (Transmortis) **Characteristics - Minion(3), Construct, Undead * '''Student of Steel''': (Transmortis) **Characteristics - Minion(3), Construct, Undead * '''Student of Viscera''': (Transmortis) **Characteristics - Minion(2), Construct, Undead * '''Undergraduate''': (Transmortis) **Characteristics - Minion(3), Construct, Undead
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