Editing
Paragon Path
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Luckbender=== Another Wild Magic path, though this one works by countering the randomness with more rolls rather than working with it. ''Chaos Soul'' lets you re-roll your resistance, ''Luckbender's Action'' lets you use an AP to gain a 50% to recover your lowest-level Encounter power, and ''Lucky Number'' always lets you crit on a 19+. Fortunate Turn of Events makes a missed shot at you turn into an attack that either pushes or knocks the attacker and anyone they're near prone. Even the Odds lets you influence the rolls of one person by adding or subtracting 1d6 from a roll. You get another random chance shows up in Just Not Their Day, giving you a 50% to deal guaranteed extra damage while also sliding and knocking the enemy prone on a hit.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information