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==Other Planes== ===Astral Plane=== ===Ethereal Plane=== ===Far Realm=== {{Main|Far Realm}} The far realm is neither elemental nor spiritual nor material but entirely different. It is made up of infinite layers of madness, even worse than the abyss. Although some layers of the far realm are not too different than those of the material world, aside from the maddeningly horrifying monsters everywhere. The far realm is extremely dangerous even for high-level players unless they find a way to disguise themselves as far realm natives convincingly. This includes disguising not just their bodies but also their souls, as souls from the multiverse are distinct from those in the far realm and will attract curious monsters that can detect them. ====Traits==== * Creatures that die in the far realm do not go to the outer planes on death because it is outside of the multiverse. Their souls wander as disembodied spirits until they either get eaten by some far realm monster or reincarnated as an aberration. * Most spells that would send you to another plane do not work properly. Attempting to enter the ethereal plane will send you to another layer of the far realm. Attempting to reach the astral plane is dangerous and may send you to the plane of nothingness instead. * The true form of aberrations is revealed because the far realm does not have the same dimensional limitations as the multiverse. All aberrations appear larger and more monstrous than they do in the multiverse. Larger and more powerful aberrations can drive people that look at them into insanity. ===Plane of Nothingness=== A plane that exists between the multiverse and the Far Realm. The [[Elder Evils]] Pandorym and Bolothamog, [[Vestige]]s, things sucked into a [[Sphere of Anihilation]], and the souls of people who drew The Void from the [[Deck of Many Things]]. Even though it is closer to the multiverse than the far realm, this place is perhaps even more incomprehensible. This is the place where things that don't exist or shouldn't exist. Very little is known about it because very few people have ever been to it and returned and the Vestiges who live there tend to not give reliable information about it. It is an endless black void one can wander in for thousands of years without finding anything. One of the few things you can find in the nothingness are the homes of the vestiges, which are dreamlike realms based on the thoughts and memories of the vestiges. Vestiges can observe the multiverse from theses homes. ====Traits==== * The nothingness makes spells either impossible or extremely difficult to cast, but some magic items still work. To escape you must either have a magic item to allow you to return or have somebody else pull you back. It is also possible to escape by returning to your body if you are in astral form, although coming here in astral form is not recommended, because it can only be done if your body is in the far realm. * There is no air, but you don't need to breathe. * Even though there is no ground in most areas, you can move as though walking. * If you die here, your soul is lost in the nothingness and your body disintegrates. * All non-magical non-living objects disintegrate unless they are touching or being carried by something alive or magical. * Spending a long time in the nothingness causes mental damage. [[Category:Planescape]] [[Category:Under Development]] [[Category:Roleplaying]] [[Category:Dungeons & Dragons]] [[Category:Homebrew Settings]]
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