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====[[Custodian Guard]] and [[Custodian Warden]]s (GW and FW versions) pg83==== [[File:60010101002_BurningProsperoENG02.jpg|right|thumb|400px|So shiny. So gold.]] Why are these guys here? No other infantry is in this tactics page, what makes these infantry so special? Well firstly, the custodes have more forge world choices than they do GW choices, so a page which is covering 99% forge world units kind of has to include these guys. Secondly, custodian guard are the toughest base line infantry of any faction in the game. There is no other troop choice which can beat T5 2+/4++ W3 as standard, they are more like characters than a unit (which is how they are in the fluff. As such, any fight the custodes go to they have to include these guys to hold objectives, and even though they are troops they are still the coolest troop choice in the entire game, although they will cost you a couple of arms in points to run. To be fair though, what they do they do very well, as other factors would have to pay almost as much to achieve the 2+/4++ stat line, and only have toughness 4, be a lot slower and hit nowhere near as often. Loadout wise you have a wide range of options. If you want strength 8 on your melee attacks then you have to take the guardian axe, but you're stuck with the relic bolter. If you're willing to take "just" strength 6 on your melee attacks then you have a wider array of dakka, depending on how much you're willing to spend, from the aforementioned relic bolter, to the reliable, high ap and damage of the Adrasite Spear, or make the most of your excellent ballistic skill and just go for a spear with a melta attached to it. If you're parranoid about your custodes being shot to pieces (and rightfully so) you can go for the sword and board varient, for a 2+/3++ plus an extra point of armour which allows you to ignore ap-1 shots, so heavy bolters, autocannons etc will do nothing to you. If you want even further resilience, attacks and access to the axes at the cost of going to elites and no storm shields then you go for the wardens. They are unusual in that they have a feel no pain save, which in apocalypse is a mixed bag in that yes, they will help prevent damage, but itβs of no statistical use when your opponent is throwing damage 10 shots at you. *1 Guardian Spear, or 1 Guardian Axe, or 1 Sentinel Blade and Storm Shield, or 1 Adrasite Spear or 1 Phyrite Spear *+1 Misericordia (unless has storm shield) 49pts {| class=wikitable cellspacing=0 cellpadding=4 align=left |- valign=top ! - !! - !! Warhound !! Warlord !! Heriophant !! Phantom !! Baneblade !! Land Raider !! Rhino !! Imperial Knight !! Guilliman !! Custodian !! Guardsman !! Space Marine |- ! Weapon !! Stats !! T8 W50 2+/5++ RInvuln, 2 VS !! T9 W120 2+/5++ RInvuln, 8 VS !! T8 W34 2+/5++ !! T9 W60 3+/4++ RInvuln !! T8 W26 3+ !! T8 W16 2+ !! T7 W10 3+ !! T8 W24 3+/5++ vs ranged !! T6 W9 2+/3++ !! T5 W3 2+/4++ !! T3 W1 5+ !! T4 W2 3+ |- | Guardian Spear/Axe (Shooting) || 24" Rapid Fire 1 S4 ap-1 D2 || (0.02)0.09 || (0.02)0.09 || 0.09 || 0.13 || 0.13 || 0.09 || 0.27 || 0.13 || 0.18 || 0.18 || 0.46 || (0.20)0.41 |- | Sentinel Blade (Shooting) || 12" Pistol2 S4 ap0 D1 || (0.01)0.01 || (0.01)0.01 || 0.01 || 0.09 || 0.09 || 0.01 || 0.18 || 0.09 || 0.09 || (0.09)0.09 || '''0.74''' || (0.27)0.27 |- | Adrasite Spear (Shooting) || 18" Assault1 S5 ap-3 D3 || (0.18)0.55 || ('''0.18''')0.55 || 0.55 || 0.41 || 0.69 || 0.55 || 0.69 || 0.55 || 0.27 || (0.20)0.62 || 0.55 || (0.46)1.62 |- | Pyirthite Spear (Shooting) || 12" Assault1 S8 ap-4 DD6 || ('''0.27''')'''1.21''' || ('''0.18''')'''0.81''' || '''0.97''' || '''0.48''' || '''1.45''' || '''1.21''' || '''1.94''' || '''0.97''' || '''0.64''' || ('''0.27''')'''0.97''' || 0.69 || ('''0.69''')'''2.43''' |- ! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - |- | Guardian Axe (Melee) || Melee3 S8 ap-2 DD3 || '''1.25''' || 0.83 || '''1.25''' || 1.11 || '''1.66''' || '''1.25''' || '''2.22''' || '''1.66''' || '''1.11''' || ('''0.83''')'''1.66''' || '''2.08''' || ('''1.38''')'''2.77''' |- | Guardian/Adrasite/Pyirthite Spear (Melee) || Melee3 S6 ap-3 DD3 || 1.11 || '''1.11''' || 1.11 || '''1.38''' || 1.38 || 1.11 || 1.38 || 1.38 || 0.83 || ('''0.83''')'''1.66''' || '''2.08''' || ('''1.38''')'''2.77''' |- | Sentinel Blade (Melee) || Melee3 S5 ap-3 DD3 || 1.11 || '''1.11''' || 1.11 || '''1.38''' || 1.38 || 1.11 || 1.38 || 1.38 || 0.55 || (0.62)1.25 || '''2.08''' || ('''1.38''')'''2.77''' |- |} <br style="clear: both; height: 0px;" /><br>
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