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====Larva Mortars==== <div class="mw-collapsible-content"> ''These mortars are mounted on the back of giant larvae and are a peculiar sight on the field. While a mortar is supposed to be precise and immobile, the shacking nature of the beasts that carry them makes them quite hard to use. For this, they are usually mounted with additional stabilizers or the larvae tortured until they can't move anymore.''</div> </div> This unit contains 1 Larva Mortar and 1 Mortar Attendant ('''Power Rating: 2'''). It can contain 1 additional Larva Mortar and Mortar Attendant ('''Power Rating: +2''') or 2 additional Larva Mortars and Mortar Attendants ('''Power Rating: +2'''). {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Larva Mortar || 3" || 6+ || 3+ || 2 || 5 || 1 || 1 || 4 || 5+ || 20 |- | Mortar Attendant || 8" || 4+ || 4+ || 3 || 4 || 1 || 2 || 7 || 4+ || 20 |} '''Wargear (Larva Mortar):''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Unstable Mortar Platform''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Unstable Mortar Platform''' || 12"-60" || Heavy 1D3 || 5 || -1 || 2 || This weapon can be fired at units that are not visible to the bearer. |}</div> </div> '''Wargear (Mortar Attendant):''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Neuroelectric Rifle''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Neuroelectric Rifle''' || 24" || Assault 1 || 4 || -1 || 1 || Each hit roll of 6+ with this weapon causes 2 hits instead of 1. |}</div> </div> '''Special Rules (Larva Mortar):''' <tabs> <tab name="Extreme Weight"> When this unit advances, roll 1D3 instead of 1D6. </tab> <tab name="Mortar Squadron"> The maximum cohesion distance of this unit is 6". </tab> <tab name="Squashed by Heavy Weaponry"> When a model from this unit fires an Unstable Mortar Platform, if the roll to determine the number of shots from the gun is a 1, the model is considered to have a Ballistic Skill of 5+ for the remainder of the Shooting phase. </tab> <tab name="Technological Genius"> See Army Rules - Universal </tab> </tabs> '''Special Rules (Mortar Attendant):''' <tabs> <tab name="Arthropods"> See Army Rules - Universal </tab> <tab name="For the Queen"> See Army Rules - Universal </tab> <tab name="Technological Genius"> See Army Rules - Universal </tab> <tab name="Weapon Attendant"> A {{W40kKeyword|Larva Mortar}} can only fire its weapon if there's at least one {{W40kKeyword|Mortar Attendant}} within 3" of it. </tab> </tabs> '''Options:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> Any Larva Mortar may replace its '''Unstable Mortar Platform''' with a '''Stable Mortar Platform''' - +10 pts. <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Stable Mortar Platform''' || 12"-60" || Heavy 3 || 6 || -2 || 2 || This weapon can be fired at units that are not visible to the bearer. |}</div> </div> '''Keywords (Larva Mortar):''' *Faction: {{W40kKeyword|Q'Orl}}, {{W40kKeyword|<Swarmhood>}} *{{W40kKeyword|Heavy Supports}}, {{W40kKeyword|Beast}}, {{W40kKeyword|Larvae}}, {{W40kKeyword|Larva Mortar}} '''Keywords (Mortar Attendant):''' *Faction: {{W40kKeyword|Q'Orl}}, {{W40kKeyword|<Swarmhood>}} *{{W40kKeyword|Heavy Supports}}, {{W40kKeyword|Infantry}}, {{W40kKeyword|Soldiers}}, {{W40kKeyword|Mortar Attendant}}, {{W40kKeyword|Character}} <div class="toccolours mw-collapsible mw-collapsed" style="100%">
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