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===Iron Legacy=== Legacy from another universe, where Baron Blade decided to kill Legacy's daughter, who was next in line to become Legacy herself. Driven mad with grief, Legacy takes over the world, kills almost all the villains brutally, and then becomes a planetary dictator. Ironically, it was his intervention in the primary timeline that prevented the death of either Legacy, since the original was slated to die in the same ambush that killed his daughter. A member of the Difficulty 4 club like the Matriarch and the Chairman. However, while ''they'' both summon obnoxious numbers of minions to harass and murder the heroes and punish them for getting rid of them, Iron Legacy simply punches them to death. Quickly. Iron Legacy doesn't fuck around, he starts killing the heroes from turn 1 and unless the team can set up fast and defend themselves he can kill weaker heroes before they get to play their 3rd card. A lot of the cards in his deck reduce the damage he takes, increase the damage he deals, cause him to regain health, bully players with discard and disruption effects, and are all "dark" and stronger (read: overpowered and cheaty) versions of the cards from Legacy's deck. While he may "only" have 32 health, he's got enough nasty regeneration and damage reduction to make it go pretty far. And while hurting him enough makes him flip, so he stops attacking the ''entire'' team, it also gives him built-in damage reduction and a healing factor. Fighting Iron Legacy is all about getting your feet under you as fast as possible, using irreducible damage or just absolutely massive hits to punch through his flip side's damage reduction, and chewing through his various Ongoings faster than he can put them out before he rips your heads off.
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