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===<span style="color:#01bbe3;">Stormhosts</span>=== <div class="toccolours mw-collapsible mw-collapsed" style="100%"> If your army is a Stormcast Eternals army, you can give it a Stormhost Keyword. ALL {{AOSKeyword|Stormcast Eternal}} units in your army gain that keyword - if they already have a Stormhost, like Vandus or Neave (Side note, almost all named characters are part of the {{AOSKeyword|Hammers of Sigmar}} Stormhost. The Celestant-Prime, the sons of Dracothion and Yndrasta are the only heroes without a Stormhost to call home), it does not replace it, but it also doesn't prevent other units in your army for having a different Stormhost keyword. <div class="mw-collapsible-content"> =====Hallowed Knights===== No longer the [[Black Templars]] of Stormcast, now you can potentially fight again whenever your Battleline dies. ;Trait: Hallowed Knights - {{AOSKeyword|REDEEMER}} units get a 4+ attack again when they die. *This does stack with Blaze of Glory- this could be a very nasty combination with Vindictors. However, no extra Battleline with this Command Trait makes it far less appealing than some of the other options, as you're just banking on being able to kill things whenever you lose a unit. Not inherently a good thing in Stormcast, where you're always outnumbered. Still worth a consideration in any Stormkeep list, however, as conditional battleline won't pick up the {{AOSKeyword|REDEEMER}} keyboard that serves as the base for the Stormkeep abilities. ;'''Special Characters:''' *Gardus Steel Soul =====Celestial Vindicators===== Previously the vicious hatefilled melee combatants. Now they're unfortunately one of the weakest Stormhosts. ;Trait: Celestial Vindicators - At the start of combat, pick a unit of {{AOSKeyword|Celestial Vindicators}} that charged to make Exploding 6s on hits. *No extra Battleline and a mediocre Command Trait? I'm sorry Celestial Vindicator players. If you want to lean into this, focus on your melee blenders like Vanquishers, Protectors, and especially Decimators and Desolators. It can also help your Annihilators make their debut turn even more destructive. Avoid units like Vindictors, Retributors and Concussors, who already have a built-in "on an unmodified 6+ to hit" mechanic. =====Hammers of Sigmar===== GW's special golden boys got treated pretty well. They have many names and they get free dragons. ;Trait: Hammers of Sigmar - {{AOSKeyword|DRACOTHIAN GUARD}} is {{AOSKeyword|battleline}}, and your units have a 6+ Ward when within 12" of an objective. *You shouldn't need me to tell you that this is strong, but it's very strong. Free dragon battleline, and ward saves? Easily one of the best Stormhosts in the book. Unfortunately. ;'''Special Characters:''' In short? Most (with official models) except the Celestant Prime and Yndrasta. *Vandus Hammerhand *Gavriel Sureheart *Astreia Solbright *Vorrus Starstrike *Neave Blacktalon *Aventis Firestrike *Bastian Carthalos *Aevon Stormsire =====Anvils of the Heldenhammer===== Shyish Heros Resurrected. ;Trait: Anvils of the Heldenhammer - At the end of the charge phase, roll 2D6 for each enemy unit within 1" of a friendly unit at the end of the charge phase. If you roll higher than the enemy unit's Bravery, you get to ignore the first 2 wounds of that unit for the phase. *Fairly unreliable, especially if you're up against daemons or undead. It's interesting, but is it useful? Not really. =====Knights Excelsior===== Annihilators of all Chaos. Getting heavy armor everywhere. ;Trait: Knights Excelsior - {{AOSKeyword|Annihilators}}, {{AOSKeyword|Decimators}}, {{AOSKeyword|Protectors}}, and {{AOSKeyword|Retributors}} all become {{AOSKeyword|Battleline}}. Also, once per turn during the combat phase if a {{AOSKeyword|Paladin}} unit is with 1" of an enemy unit that outnumbers them, you can add +1 to hit and wound rolls for that unit until the end of the phase. *Paladins got a real boost in the new edition so if you're fond of elite, tanky forces, perhaps this is the Stormhost for you? =====Celestial Warbringers===== Use to be the wizard guys, now just Future Readings ;Trait: Fearless Forsight - Each phase your units may reroll 1 roll to hit, wound, or armour save. *While perhaps seeming basic the ability to get a free reroll every phase is not something to discount, as it can be a real late game save against a bad die roll. No special battleline is unfortunate but still this stormhost is still one to consider. =====Tempest Lords===== Previously were about CP farming, Now about getting those Prosecutors and dragons into combat. ;Trait: The Host on High - {{AOSKeyword|Prosecuters}} become {{AOSKeyword|Battleline}}. Flying units may reroll one of the dice on charge rolls. =====Astral Templars===== The [[Space Wolves|Storm Wolves]], Specializing in Monster and Hero hunting. ;Trait: Astral Templars - {{AOSKeyword|Vanguard-Palladors}} and {{AOSKeyword|Vanguard-Hunters}} become {{AOSKeyword|Battleline}}. and enemy monsters cant pick them for their rampages. They essentially get a free Hunters of the Heartland battalion ability. *In the new Monster Meta, these will prove useful- the Vanguard Chamber will hopefully come into their own now through the Astral Templars as specialized Monster Hunters to team up with Yndrasta. </div></div> </div></div>
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