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== Contracts == ;<u>Fang and Talon (Rabbits and Hares)</u> ββ :'''Tongue of Hares and Words of Rabbits''' (p. 142, Changeling) ::''1 Glamour, Wyrd + Animal Ken, Instant'' ::Catch: The Changeling gives the animal a new name. ::*The Changeling can speak to all animals of the specified type for the next scene. The character must whisper or vocalize somehow, the animal may respond through noise or body language. Exceptional Success, the animal feels affectionate, loyal, and is actively helpful with given information. Dramatic Failure, all animals are angered or scared and this contract cannot be used for a full scene. :'''Rabbit's Keen Senses''' (pp. 142-43, Changeling) ::''2 Glamour, Wits + Wyrd, Instant'' ::Catch: The changeling sees or touches an animal of the type being imitated. ::*The Changeling gains the senses of a rabbit, gaining +2 to all Wits rolls related to perception as well as a rabbit's keen hearing for the scene. Exceptional Success, +1 more to all Perception rolls. Dramatic Failure, all senses are muddied, giving -1 to all Perception rolls for a scene. ;<u>Fleeting Spring</u> ββ :'''Cupid's Eye''' (p. 149, Changeling) ::''1 Glamour, Wits + Wyrd vs. Composure + Wyrd, Contested'' ::Catch: The character has kissed the subject in the past 24 hours or the subject's object of desire is the character. ::*The Changeling learns one of the subject's desires, with negative modifiers to learning more specific or hidden ones. Exceptional Success gives the character two desires of a certain level or the knowledge that there's only one desire at that level. Dramatic failure means the character gets false information. :'''Growth of the Ivy''' (p. 149-50 Changeling) ::''2 Glamour or 2 Glamour + 1 Willpower for a supernatural subject, Manipulation + Persuasion + Mantle (Spring) - subject's Resolve, Contested'' ::Catch: He is trying to make someone desire him or doing so to resolve a pledge. ::*The subject's desires change in a manner of March's choosing. See modifiers on p. 150 for guidelines on how. Changes last a day per success, though natural interactions may prolong that. Exceptional Success, the change is permanent. Dramatic failure, the subject develops a dramatic dislike or aversion to the intended desire. ;<u>Separation</u> β :'''Tread Lightly''' (p. 40, Winter Masques) ::''1 Glamour, Dexterity + Wyrd, Instant ::Catch: The character is wearing fancy and delicate footwear that would be ruined without this clause. ::*The character can move across any solid surface as if he weighed next to nothing. He leaves no tracks and takes only bashing damage from falls. Anyone tracking him receives a -2 penalty due to light tracks. He can walk, climb, or run on surfaces to fragile to support his weight. This last for a scene. Exceptional Success, the character can jump twice as far and climb twice as fast. Dramatic Failure, the character trips and falls, taking one turn just to stand up. ;<u>Thorns and Brambles</u> β :'''Bite of the Wooden Fang''' (pp. 49-50, Dawn) ::''1 Glamour, Dexterity + Wyrd, Reflexive'' ::Catch:The character uses a whip made of plant material. ::*Invisible thorns appear along a wooden weapon that inflicts bashing damage. The weapon gets a bonus to attack equal to successes rolled. Exceptional Success, the damage is upgraded to lethal. Dramatic Failure, thorns bite his hand and he drops his weapon, losing his instant action. Modifiers: +3 if part of a hedge duel, +1 if in the hedge (does not stack with +3), -1 if used against Armor of the Element's Fury.
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