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==XP and Rewards== '''TOTAL XP:''' 250<br> '''TOTAL KREWE XP:''' 125<br> (KXP may spent on merits, psyche, and borrowed-keys) *Ally - Peter Holloway's Ghost (currently chilling with Haroldson) *Artifact - The Comb *Artifact - Switch-Blade *Artifact - The Lucky Baseball Bat *Favor with the Circle of the Crone ===Krewe=== '''Codex''' βββββ<br> *Allows inducted members to share known ceremonies between each other.<br> ===Haunt=== An old decrepit boarding house in Little Russia nestled between three high-rise apartment complexes on a dead-end. It's been abandoned for a long while but has now been renovated. It's four floors plus an attic and basement; each floor has a shared kitchenette and 4 rooms. The plasm of the haunt accumulates in the back room of the basement every night at a minute past midnight.<br> '''Fluidity:''' βββ <br> '''Residue:''' βββ <br> '''Security:''' βββ <br> '''Size:''' βββ <br> ===Charms/Mementos/Deathmasks=== Ghost's rarely fail to leave something behind. This is a list of such things collected by the krewe. *'''"The Architect's Key"''' - Charm **''Origin:'' Left behind by the Architect when he passed on. **''Threshold:'' Silent **''Description:'' A large tarnished brass key the size of a man's forearm **''Use:'' ??? *'''"Red Tooth Necklace"''' - Charm **''Origin:'' Remains of the fused abomination that was Adrian and his Geist. **''Threshold:'' Torn **''Description:'' A necklace containing 5 blood stained human incisors connected by a cord of sinew. **''Use:'' Allows for "vampiric feeding" to regain plasm 5 times before breaking. *'''"Tar Heart"''' - Memento **''Origin:'' Remains of the defeated specter found in the Boarding House Haunt in Little Russia. **''Threshold:'' Torn **''Description:'' The charm resembles a shrivled human heart made of tar, grime, and scabs. It's small enough to fit in your plam. **''Use'': Reduces lethal damage to bashing for a scene. It must be spend a night in a haunt or low point to recharge. *'''"Haunted Obol"''' - Charm **''Origin:'' Found when the the bandage over Peter Holloway's eyes were removed. The pair contained a specter somehow. **''Threshold:'' Stricken **''Description:'' A pair of very old italian lira that look like they had been left out on the street for a few years. **''Use'': +3 to a single Occult Roll or 2 plasm *'''"Tarnished Earring"''' - Charm **''Origin:'' Left behind by the addict ghost. **''Threshold:'' Stricken **''Description:'' A small earring shaped like a flower, tarnished and chipped from age. **''Use:'' ??? *'''"Old Woman's Ring"''' - Charm **''Origin:'' Left behind by the first ghost Mitch helped. **''Threshold:'' Silent **''Description:'' A silver ring. **''Use:'' ??? *'''"Gore Grenade"''' - Charm **''Origin:'' Left behind by one of JJ's thugs after William killed him twice. **''Threshold:'' Torn **''Description:'' A hand grenade coated that is always slick with blood and viscera. **''Use:'' ???
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