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Children of Armok
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===Headhunter Squads=== The Headhunter squad was a new formation, created by Thirteenth to fill the role of rapidly disabling enemy command chains and eliminating persons of interest. They were comprised of legionaries chosen mostly for being the best assault marksmen and close quarters fighters in the Legion, but also for their quick thinking and personal agility; often the window of opportunity to make the "kill-shot" is mere moments, and thus fast and accurate reactions were highly prized. Using the chaos of battle as a distraction, a Headhunter Squads primary role was to seek, identify and execute designated enemy targets. Commanders, officers, medics, demagogues, champions - whomever the target was, they were marked, and would be dead before the smoke of battle had cleared. The Children of Armok Legion were the first to form this squad configuration. It's deadly effectiveness earning it as much acclaim as it gained detractors for being dishonourable. Despite many legions resisting, its effectiveness made it popular, and many legions adopted it for their own use. Special ammunition and weapons were often deployed by the Headhunter Squads, to ensure a target was eliminated effectively and efficiently. Headhunter Squads in the Children are also usually the best at Urban fighting in the legion, their quick reactions, and high precision giving them the edge in the cramped battlefield conditions of urban fighting, where enemy fire can come from difficult and oblique angles. This predisposition for quick reactions and the emphasis on speed needed to function, meant that Headhunter Squads in the 13th would sometimes operate in scout armour, to allow them better range of movement.
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