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Codex - The Covenant
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===Legendary Armory=== If your army is led by a COVENANT Warlord, then before the battle you may give one of the following Legendary Arms to a COVENANT CHARACTER. Named characters such as The Prophet of Regret already have one or more artefacts, and cannot be given any of the following relics. Note that some weapons replace one of the character’s existing weapons. Where this is the case, if you are playing a matched play game or are otherwise using points values, you must still pay the cost of the weapon that is being replaced. Write down any Legendary Arms your characters may have on your army roster. * Haka's Helm: ''The helmet of Haka, the killer of Arbiter Fal ‘Chavamee. Its glowing eyes and kuwagata-like appearance make him look like an otherworldly monster.'' A model wearing the Helm of Haka causes a -1 penalty to Leadership to all enemy units within 6", has +2" Movement and +1 Strength on the turn they charge. * Kaidon Battleplate: ''Another relic of Sanghelios, this is a truly one-of-a-kind armor. It is the single best harness the Covenant has, having been improved upon gradually and consistently since time immemorial. It once belonged to Ther ‘Vadam himself.'' Prelates, Councillors, Zealots and Chieftains only. A model wearing the Kaidon Battleplate has a 2+ save and 4+ invulnerable save. * Light of Urs: ''This fuel rod gun shoots faster and stronger bolts than usual.'' Model with Fuel Rod Gun only. The Light of Urs replaces the models Fuel Rod Gun and has the following profile: {| border=1 cellspacing=0 cellpadding=4 align=left |- valign=top ! Name !! Range!! S !! AP !! Damage !! Type !! Abilities |- | Light of Urs|| 54" || 6 || -2 || 2 || Assault D6 || Blast |} <br style="clear: both; height: 0px;" /> * Talon of the Lost: ''Carefully crafted blamite needles can embed themselves even in Mgalekgolo‟s armor.'' Model with Needler only. The Talon of the Lost replaces the models Needler and has the following profile: {| border=1 cellspacing=0 cellpadding=4 align=left |- valign=top ! Name !! Range!! S !! AP !! Damage !! Type !! Abilities |- | Talon of the Lost|| 18" || 4 || -4 || 1 || Assault 2 || One-Handed. All failed To Hit rolls made with this weapon may be re-rolled. |} <br style="clear: both; height: 0px;" /> * Hailstorm: '' A pre-Covenant Elite needler that fires faster and better needles.'' Model with Needler only. Hailstorm replaces the models Needler and has the following profile: {| border=1 cellspacing=0 cellpadding=4 align=left |- valign=top ! Name !! Range!! S !! AP !! Damage !! Type !! Abilities |- | Hailstorm|| 24" || 4 || -1 || 1 || Assault 3 || One-Handed. Each time you make a wound roll of 5+ for this weapon, that hit is resolved with an AP of -4. All failed To Hit rolls made with this weapon may be re-rolled. |} <br style="clear: both; height: 0px;" /> * Spitfire: ''Spitfire is a Plasma Pistol with an expanded power cell, allowing it to make charged shots as often as a Plasma Pistol makes regular shots.'' Model with Plasma Pistol only. Spitfire replaces the models Plasma Pistol and has the following profile: {| border=1 cellspacing=0 cellpadding=4 align=left |- valign=top ! Name !! Range!! S !! AP !! Damage !! Type !! Abilities |- | Spitfire || 12" || 4 || -1 || 2 || Pistol 1 || This weapon re-rolls failed To Hit rolls. |} <br style="clear: both; height: 0px;" /> * Void's Tear: ''As it turns out, plasma pistols can fire black holes. Who knew?'' Model with Plasma Pistol only. Void's Tear replaces the models Plasma Pistol and has the following profile: {| border=1 cellspacing=0 cellpadding=4 align=left |- valign=top ! Name !! Range!! S !! AP !! Damage !! Type !! Abilities |- | Void's Tear || || || || || || When attacking with this weapon, choose one of the two profiles below. |- | Standard || 12" || 4 || 0 || 1 || Pistol D6 || Blast || |- | Overcharged || 12" || 4 || -1 || 2 || Pistol D6 || Blast. Overcharged shots re-roll failed To Hit rolls. However, Void's Tear can only be Overcharged once per battle. |} <br style="clear: both; height: 0px;" /> * Sword of the Faithful: ''This beam rifle once belonged to Lod Mron‟s bodyguard.'' Model with a Beam Rifle only. The Sword of the Faithful replaces the models Beam Rifle and has the following profile: {| border=1 cellspacing=0 cellpadding=4 align=left |- valign=top ! Name !! Range!! S !! AP !! Damage !! Type !! Abilities |- | Sword of the Faithful || 48" || 6 || -2 || 1 || Rapid Fire 1 || Two-Handed, This weapon may target a CHARACTER even if it is not the closest enemy unit. If you roll a wound roll of 6+ for this weapon, it inflicts a mortal wound in addition to its normal damage. |} <br style="clear: both; height: 0px;" /> * Krith's Left Hand: ''This beam rifle once belonged to the pirate prince Krith.'' Model with a Beam Rifle only. Krith's Left Hand replaces the models Beam Rifle and has the following profile: {| border=1 cellspacing=0 cellpadding=4 align=left |- valign=top ! Name !! Range!! S !! AP !! Damage !! Type !! Abilities |- | Krith's Left Hand || 48" || 5 || -1 || D3 || Rapid Fire 1 || Two-Handed, This weapon may target a CHARACTER even if it is not the closest enemy unit. If you roll a wound roll of 6+ for this weapon, it inflicts a mortal wound in addition to its normal damage. |} <br style="clear: both; height: 0px;" /> * White Scar: ''This plasma caster fires superhot blamite.'' Model with a Plasma Caster only. White Scar replaces the models Plasma Caster and has the following profile: {| border=1 cellspacing=0 cellpadding=4 align=left |- valign=top ! Name !! Range!! S !! AP !! Damage !! Type !! Abilities |- | White Scar (Standard) || 24" || 4 || -1 || 1 || Assault 3 || Two-Handed. Each time you make a wound roll of 6+ for this weapon, that hit is resolved with an AP of -4. |- | White Scar (Overcharged) || 24" || 4 || -1 || 1 || Assault D6+D3 || Two-Handed, Blast. Each time you make a wound roll of 6+ for this weapon, that hit is resolved with an AP of -4. This Profile can only be used once per game. |} <br style="clear: both; height: 0px;" /> * Scourge of Fire: ''This plasma caster has been improved to not overheat.'' Model with a Plasma Caster only. Scourge of Fire replaces the models Plasma Caster and has the following profile: {| border=1 cellspacing=0 cellpadding=4 align=left |- valign=top ! Name !! Range!! S !! AP !! Damage !! Type !! Abilities |- | Scourge of Fire (Standard) || 24" || 4 || -1 || 1 || Assault 6 || Two-Handed |- | Scourge of Fire (Overcharged) || 24" || 4 || -1 || 1 || Assault 2D6+2D3 || Two-Handed, Blast. This Profile can only be used once per game. |} <br style="clear: both; height: 0px;" /> * Demon's Bane: ''The blade of Thel ‘Vadam, and the one that slayed a 1st Company Captain during the Glassing of Djangoris Alpha.'' Model with an Energy Sword only. Demon's Bane replaces the models Energy Sword and has the following profile: {| border=1 cellspacing=0 cellpadding=4 align=left |- valign=top ! Name !! Range!! S !! AP !! Damage !! Type !! Abilities |- | Demon's Bane|| Melee || +1 || -3 || 2 || Melee || Each time the bearer fights, it makes 1 additional attack with this weapon. Hit Rolls of 1 with this weapon must be re-rolled, your opponent must subtract 1 from any hit rolls made for INFANTRY units that have suffered any hits from Demon's Bane until the end of the turn. |} <br style="clear: both; height: 0px;" />
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