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===Demon's Souls=== Technically the first in the series, since Dark Souls was supposed to be a sequel to this. Notably this game actually explains the story a bit more so you know what's actually happening. The Kingdom of Boletaria is engulfed in a deep fog and the fog is slowly spreading. Nobody knows why and all who go into the fog never return. Eventually one of the kings knights, Vallarfax of the Twin Fangs, manages to find his way out and tells that King Allant XII has awoken the Old One, and now demons have overrun the land, stealing peoples souls and driving them into madness, with the fog marking how far they can go. He also tells how awesome and powerful the souls of the demons are, and so a bunch adventurers, including you, set out to Boletaria to kill demons and find a way to stop the fog. You eventually die at the end of the tutorial and wake up in the Nexus, your hub world, where a lady with <s>[[Zero Punctuation|pancakes stiched on her face]]</s> candle wax covering her eyes tells that your soul has been bound to the Nexus. From there you wander throughout the land, seeking a way to stop the fog, whilst going through the five levels that are now infamous among Western gamers. Filled with monsters both unique and familiar (and copyrighted by Hasbro), Boletaria is a post-apocalyptic medieval dungeon crawl where players will die, die, and die again to everything from aborted fetuses steeped in toxins to literal mind flayers. Unlike its successors, the plot is straightforward: kill all the [[Daemon Prince|Archdemons]] representing various sins and vices so you can free Boletaria from the fog and end the threat to the world. In the end, you must decide: Will you place The Old One, greatest of all demons, to slumber, or allow it to wake and spread demons and the power of souls throughout the world?
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