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Epic Destiny
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===Deadly Trickster=== [[Rogue]]s, [[bard]]s, and other trickster types who reach the levels of the epic [[adventurer]] find themselves regarded with great distrust, for such power in the hands of one guided by a love of mischief above all else can save or doom with equal ease. Should such a '''Deadly Trickster''' use their powers for good, then they will go be remembered forever as beloved saviors - but if they use their power to hinder and harm, then their names will become curses spat forever more. This Epic Destiny is found in the Player's Handbook 1 and is open to ''any character with either Dexterity 21 or Charisma 21 as well as training in either Acrobatics, Bluff, Stealth, or Thievery''. At 21st level, you gain the '''Sly Fortune's Favor''' feature, which lets you reroll a D20 roll of your choice 3 times per day. At 24th level, you gain the '''Trickster's Control''' feature, which means that if you roll an 18-20 for your first attack roll with a daily or encounter attack power, that power is not expended. At 26th level, you gain the '''Epic Trick''' Daily Utility power, which lets you spend a minor action to gain one of the following benefits: regain all hit points and healing surges, automatically save against all "save ends" effects on you, regain all expended encounter powers, or regain all expended daily powers - except this one; Epic Trick only recharges if you complete an extended rest. At 30th level, you gain the '''Trickster's Disposition''' feature lets you declare a D20 roll of the DM's to be an automatic 1, which cannot be re-rolled, once per day.
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