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Hunter: The Vigil
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==Slashers== Not really meant as player options (although they are technically playable for those who really want to) because of their powers, goals and because having your players play actual serial killers instead of hunters would be very fucked up, Slashers are either hunters who have gone off the deep end or people who just happened to go batshit insane in the worst possible way. They all have some kind of ''Undertaking'', a modus operandi based on famous real-life and fictional serial killers. Each of these can go even crazier, going from a Ripper (a Slasher who's still human, at least in the physical sense of the word) to a Scourge (a Slasher with powers that border on the supernatural). While Slashers can be very powerful they all have a Frailty, a psychological (and sometimes physical) weakness linked to their particular brand of insanity. Generally speaking, Rippers are less powerful than Scourges, but Scourges are more deeply crippled by their Frailties in addition to inheriting the Frailty of their Ripper counterparts. ===Rippers=== '''Avenger:''' Avengers are out for revenge. Having been deeply hurt by someone else they take (lethal) revenge on those who wronged them, then go on to hunt people like their first target to prevent others from being wronged like they were. But with every victim they kill, they grow increasingly indiscriminate to the point where the subjects of their revenge have only tangential connections to their initial victim. While the drive for revenge is not an uncommon origin for a Hunter, the difference is that Avengers often do not target supernatural beings specifically (not for long, anyway). They are ''very'' capable at handling several targets at the same time, but are driven to chase their targets no matter what, which can make them easily manipulated. Drawn from movies like ''I Know What You Did Last Summer'', ''Death Wish'', and ''Urban Legend''. '''Brute:''' One could say that these Slashers are more like animals than people, but animals aren't capable of sadism like they are. A Brute lives only for the hunt and the kill, contempt for human weakness estranging the Brute from the rest of the human race. Exceptionally dangerous at close range and nearly impossible to stop when they've found a victim, a Brute out for blood is a killing machine, shrugging off pain, fatigue, and injury in the pursuit of their prey. Their bloodlust makes them less perceptive though, and with care one can avoid a Brute who has not spotted its prey yet. Drawn from movies like ''Ravenous'' and ''The People Under The Stairs''. '''Charmer:''' A rather friendly and affable sort at first glance, a Charmer will appear nice, help you out, win your trust and then strap you to a rack and work you over with a blowtorch as he mocks your decision to trust him. Often the product of abuse in their childhood, Charmers are obsessed with vulnerability and punishment, frequently abhorring sex as well. They will find a victim, win their trust until they let down their guard, then do whatever horrible thing it is they do. Those who trust them tend to make all kinds of excuses for them and dismiss any implied wrongdoings, all the way until they are the next victim. The particular worldview of a Charmer is also their greatest weakness: if someone resists their charm or sets them off in another way, a Charmer will lash out, often violently, revealing themselves in the process. Based on the likes of Stuntman Mike from ''Death Proof'' and Mick Taylor from ''Wolf Creek''. '''Freak/Undesirable:''' Physically deformed and shunned by humanity or perhaps simply believing themselves to be thus ostracized, Freaks want revenge on the world for rejecting them. They get it by performing the most depraved sorts of acts on their victims. They often grow attachments to people (like their family or other Freaks) or places and know their environments to an almost supernatural degree. Freaks sometimes team up with a supernatural being as an Igor of some kind, but sooner or later they realize they are being used, which inevitably results in the death of either the Freak or the supernatural. Because of their worldviews and hideous appearances, Freaks are very bad at social interaction. Based on monstrous killers like Francis Dolarhyde from ''Red Dragon'' and Leatherface from ''The Texas Chainsaw Massacre''; note that after his surgery the former was no longer deformed, but his mutilated psyche still made him a psychotic, dangerous person and a social mess. '''Genius/Virtuoso:''' Working with their superior intellect, a Genius can deduce what a victim is going to do, how they'll react to situations, their routines and so on. They can also learn about their target by talking to them, discovering oddities, psychological problems or secrets with nothing but a conversation. They love using traps to kill people, rigging things to kill and maim in inventive ways. Some will give their victims a way out when putting them in a trap, feeling that if a victim doesn't figure it out then the resulting horrible blood-typhoon isn't the Genius's fault. Because Geniuses tend to be creatures of order and routine, when an irregularity happens that isn't part of their plans, they tend to get irate and sloppy, even if it wasn't something they could have prevented. Based on urbane serial killers like Hannibal Lecter from ''Silence of the Lambs''. ===Scourges=== '''Legend:''' The evolved form of the Avenger, Legends are Scourges who have transcended mortality to become living slasher myths. They're the murderous boogeymen that people tell stories about, stories that are ultimately all-too-real. Each Legend is, as you'd expect, wrapped up in his or her own personal mythos, gaining strength when others "play their parts" right but also being compelled to obey certain bans or afflicted with banes based on their legends as if they were spirits- nobody's sure if they're just that fixated on their own legend or if it somehow deprives them of free will. Based mostly on urban myth slashers like ''The Hook-Handed Killer'', the ''Lover's Lane Maniac'', or the ''Licking Lunatic'', they also tap into the more "supernatural" slashers from films like the titular character of ''Candyman'' or Freddy Krueger from ''A Nightmare on Elm Street''. '''Mask:''' The evolved form of the Brute, Masks are killing machines to an even greater extent than their Ripper counterparts. They are supernaturally durable to a level to make even the monstrous player splats sit up and go "Damn, that's a tough bastard!" ''Any'' attack, no matter how weird or supernatural can only inflict a single point of damage to them. However, this durability doesn't count for shit against booby traps, ambient damage, or other things that aren't actually "attacks" (most likely because otherwise, they'd be nigh-invincible), and they're literally incapable of doing anything that doesn't involve trying to hunt people down and kill them- they can't speak or even understand human language anymore, and extended contact with living things seems to actually cause them pain and a desire to respond with violence. In short, they simply want everything around them to die. Based on super-tough film slashers that never seem to stay dead; the most iconic examples of a Mask are probably Jason Voorhees from the ''Friday the 13th'' films and Michael Myers from ''Halloween''. '''Psycho/Hypno:''' The evolved form of the Charmer, the Psycho has been consumed by their murder-lust, their obsession eating away at them until they can barely feign normality on a day-to-day basis. A Psycho still has enough charm that they can trick victims into lowering their guards at just the right moment, but suffers from intense obsessions; if they fail to manipulate someone, a Psycho is compelled to make that victim their next target. Patrick Bateman from ''American Psycho'' is called out as an inspiration for this kind of Slasher. In 2e, this was replaced by the Hypno. Hypnos share the charisma of the old Psycho, but consider their murder sprees as a mission to be performed in the name of some higher cause of their own imagining as the thing that repulsed or disgusted them as a Charmer becomes an entire warped worldview in its own right; rather than performing a killing blow after lowering a victim's guard, they can choose to steal the victim's Willpower. Light Yagami of ''Death Note'' would be a good example of this type of Slasher. '''Mutant:''' The evolved form of the Freak, Mutants are even more hideously deformed to the point where they are no longer recognizable as having ever been human. Their mutations act as either natural armor or natural weapons as a result and are even worse at social interaction than Freaks due to their horrific appearances. However, their mutations also make them painfully vulnerable to a certain kind of stimulation, making it impossible for them to bear and reduces them to a state of atavistic rage- a cave-dwelling monster that burns in agony at the touch of sunlight, a blind abomination that hunts through scent and recoils at strong odors, etc. Mostly owe their origins to "Hillbilly Horror" type Slasher flicks, such as ''The Hills Have Eyes'' or ''Wrong Turn''. '''Maniac/Puppeteer:''' The evolved form of the Genius, Maniacs (sometimes refered to as Lunatics) are even crazier, but also startlingly charismatic; they prefer a more "hands off" approach to killing, and mostly sate their murder-lust through proxies and Rube Goldberg-style deathtraps, having the ability to not only gain great understanding of peoples' psychologies by studying them but also driving them off the deep end to become the Maniac's loyal flunkies out of the need to share their horrific "insights" with the world. Their flaw is that they're obviously insane to anyone who doesn't end up adopting their twisted mindsets, penalizing their Social skills with anyone who isn't as crazy as they are (and doesn't catch their brand of insanity from interacting with them) and making them very recognizable. Jigsaw from ''Saw'' and John Doe from ''Se7en'' are perhaps the best examples of Maniac type Slashers in modern films.
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