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===Light Infantry=== *'''Kamael Light Infanty:''' The generic cheerleader/linkfiller for Tohaa. They aren't really cheap but you can run as many as you want and they have a few nice and cheap specialist profiles, the most prominent being the FO, and can be your LT. **'''Hatail Aelis Keesan:''' Brings either a K1 or Viral Combi Rifle aswell as a Nanopulser and a Flash Pulse which does great with her WIP14. She's also a hacker with KHD, making her a very good specialist, and Regeneration can get her up again from time to time. *'''Chaksa Auxiliars:''' Are basically doing what S3 remotes do in other factions, but they're S2 which makes them easier to hide. The cheapest version comes with baggage, sensor and a heavy flamethrower, but they also can have a HMG with 360 visor and Neurocinetics, or a guided missile launcher which pairs very well with all the attractive FO options in Tohaa. *'''Chaksa Servants:''' These are basically the peripheral of other factions. *'''Kaauri Sentinels:''' Non-linkable S1 troops with Biometric Visor, Discover (+3), Sixth Sense and MSV1. They also bring E/M mines and have Pheroware: Mirrorball on one of their profiles, which is basically Eclipse Smoke. Shock Immunity is cool to have on such cheap grunts, and they do a very good job at protecting your backfield. *'''Kaeltar Specialists:''' Come with either a SymbioBomb or 2x SymbioMates, and can have Chain of Command, making them a great defensive tool and enable picking a more offensive lieutenant. They also got Triad. *'''Kerail Preceptors:''' These are not linkable, but get Transmutation (W) and Superjump. Their main schtick are the symbiobeasts, which are peripherals which come with a Pulzar and a Viral CC Weapon (Surda Symbiobeast) and an optional Contender (+1B) (Mutan Symbiobeast). You can take up to two of the Surda or one Mutan, but since they also dodge on an 18 and are fast as hell the double Surda is way more attractive in most cases. The beasts are also Dogged to be extra dangerous, just make sure their handler doesn't get killed or out of range, and you're set to unleash carnage onto the tabletop! *'''Kotail Mobile Unit:''' Superjumping, non-linkable units with Holomask and Holoprojector, meaning a single Kotail can act as a Triad and turn into something else when your opponent doesn't expect it. They've got Transmutation (W), Shock Immunity and as the name says they're pretty fast. They have access to E/M grenades, a Spitfire and a FO profile. *'''Kriigel Agents:'''Get Triad with a special option to take two Reex into their link. Kriigel have access to a bunch of the Pheroware Tactics, making them non-specialist quasi-hackers. They also get access to either a grenade launcher or the Phero-Booster, which hits on the BTS and tags the target on top of doing damage. *'''Kumotail Bioengeneers:''' Both the generic doctor and engineer of Tohaa on one profile, this guy comes linkable with a WIP14 as a versatile specialist. *'''Nikoul Ambush Unit:''' Is a Sniper with his MSV1 and Viral Sniper Rifle. Transmutation and Sapper make him a quite sturdy one at that! For two more points he gets the Minelayer specialist. *'''Rasail Boarding Team:''' Competent gunfighters with Transmutation, Shock Immunity and Nanoscreen. All profiles get a Chaksa Peripheral with heavy Falmethrower on top of their already neat profiles. There's three LT options, a bunch of Mines, aswell as Spitfires and Viral Combi Rifles available for this one. *'''Reex Escorts:''' S1 grunts with Triad and Shock-Immunity, but a point more than Kamael with the same stats. They don't really compell in Tohaa too much, but there's an extra option to take either the Spitfire or K1 Marksman Rifle for Tohaa. *'''Sakiel Regiment:''' Come with Transmutation (W) and with either a Spitfire or a Viral Combi they're nice budget gunfighters. They also have a LT option aswell as some specialist options. Worth mentioning are the E/M grenades on some of their profiles. *'''Sukeul Commandos:''' Triad, Transmutation, Veteran, Stealth, Shock-Immunity, Courage, MIM (-3), and a BS13. An abundance of nice weapon options for all your needs, aswell as a FO profile which also can be your LT. These are very competent gunfighters for the price and gunning competence of a standard issue HI, but non-hackable! *'''Taagma Scheemers:''' These sneaky units get Holomask and Triad, to pretend you've got something else in your link. They also have counterintelligence. They're cheap and their weapons are okay-ish, making them a good unit for either a bluff or just using counterintelligence. *'''Tohaa Diplomatic Delegates:''' 5pts irregular Flash Pulse units- but they've got Pheroware: Eraser (which can isolate a target) and a Nanopulser AND the specialist trait for their 2pts extra over a Warcor, which is half the reason you‘d take one. ====Mercenaries==== *'''Aida Swanson, Submondo Smuggler:''' A Shasvastii in Tohaa?! As a smuggler Booty is an obvious flavor thing, but still very nice from time to time. Forward deployment, MA L2 and Viral Mines, aswell as her SMG make her role of defending/taking the midfield obvious- she's not the cheapest choice for this role, but a competent one, especially if going first. *'''Cube Jäger:''' Irregular parachutists, both profiles bring Paramedic, which seems to be their whole schtick. With WIP 13 they can do the button pressing quite well though and having a SMG and an e/mitter can be very useful to scare away the opponents units after a button is pushed. *'''Krakot Renegades:''' Forward Deployment let's them find the right spot to deploy more easily, MetaChemistry (reroll) can give a very nice boost if the RNG-gods are in your favor. The veteran skill makes them immune to Isolated. Besides that they're bringing a bit of variety into the roster with their Chest Mines and a Red Fury option. Impetuous makes them both more vulnerable and efficient in taking the midfield- it's a double-edged sword really. *'''Libertos Freedom Fighters:''' Are the highly popular irregular roadbump unit, coming with either a SMG or a light shotgun plus shock mines. They also get Camouflage and Forward Deployment (8"), dodge on a 16 and have Dogged!
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