Editing
Last Stand - Hive Tyrant
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Commander Items== More than any other hero, the Tyrant has perhaps the best Commander Items in the game with the deadliest boosts to his playstyle. *'''Thornback''' - ''Level 5'' **Ability - Charge (10 Energy, Tyrant charges over to destination) ***Causes the Tyrant to charge forward, hurling aside enemies in its way. This ability destroys some cover pieces, and has shorter range than it initially appears to. It also does little real damage, and has a reputation for being inefficient. Its main advantages are that it's the only mobility boost the Tyrant has until Articulated Carapace, and the only Commander Item ''period'' until Level 15. It can actually be useful all game long even past this if you know what you're doing - after all, it's the only mobility boost a Tyrant gets - but due to its finicky nature and tendency to stop short if you hit level geometry or large enemies, often isn't all that great for the most part. *'''Synapse''' - ''Level 15'' **Reduces all energy costs by 50%. ***Simple, simple, simple. Never has such a simple upgrade been so absolutely ''amazing''. Synapse makes everything you do more viable - Toxin Miasma spamming, Firing off Bio-Plasma, Psychic Scream, etc - It lowers the cost for absolutely everything and the advantages this provides to almost every build that doesn't specifically ''require'' the boost of Evolution or the mobility enhancement of Thornback can and will find a use for it. *'''Evolution''' - ''Level 20'' **+2 Health Regen **Traits: Minion Resilient (+50 Minion Health and +2 Minion Health regen), Minion Swift (+15% Minion speed), Minion Combat Expert (+25% Minion Melee and Ranged damage) ***It's rare that any Commander Item, let alone another of the Hive Tyrant's - is capable of out-performing the sheer, balls-out amazing power of Synapse, but by god, this one does. Evolution gives absolutely massive bonuses to your minions - roughly equal to having Articulated Carapace, Implant Attack, and Bonded Carapace's passives attached to your minions - ALL AT THE SAME TIME. Even better, it stacks with those, for extra awesome, and provides an always-useful health regen bonus to the Tyrant itself. Boosting survivability, boosting minions, and potentially turning even Genestealers into death machines, Evolution is one upgrade that is not to be underestimated. Unfortunately, you get it at level 20.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information