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==Warcraft== In [[Warcraft]], Naga are basically elf mermaids. They were Night Elf nobles of the old kingdom, who basically served as part of the Queen Aschara's army of groupies, not doing much on their own besides court matters, being yes men and women to the queen, and getting high on the magic from magic inland sea called the Well of Eternity. When the demons of the Burning Legion came knocking, the Night Elf nobles were the faction that sided with the demons in that war. By the time the demons lost the war, the Nobles were split roughly three ways: Elves who saw this shit was insane and GTFO'd; Legion loyalists; and the Queen's loyalists. When the demons were kicked out, the Well of Eternity blew up, and Azshara's loyalists stayed with her in her palace on the shore of the Well. The palace had survived the aftermath (either through divine intervention, extremely good luck, or both), but was quickly finding itself sinking into the new ocean that formed in the center of the old continent. In a desperate attempt to save herself and her egomaniacal vision, Queen Azshara made a pact with one of [[Cthulhu|the Old Gods]] which transformed her people into amphibious snake people: the Naga that was known today. Azshara was also said to grow to enormous proportions, but this information couldn't be verified at the time. Since then, they've been doing a whole lot of nothing that would be apparent to land dwellers, other than serving as the occasional trash mob. They make a substantial return in Warcraft 3: the Frozen Throne. In the elf campaign, the surviving elf royal, Prince Kael'thas, is helping a force of humans fight the Undead. The elves are left to fight a desperate interdiction action to protect the humans' rear flank, but the [[/pol/|racist (and strategically idiotic) human general, infamously named Lord Othmar Garithos]] leaves Kael with dwindling support. Unexpected help comes from a Naga army lead by a Naga sea witch named Lady Vashj: sorely needed aid against the Undead's surging numbers and the increasingly desperate odds. For the crime of fighting alongside "monsters" who might have an interest in seeing the Undead go away, Garithos has all the elves arrested. While awaiting execution, Vashj pops up and jailbreaks Kael and his elves. She recruits them for Illidan in his mission to destroy the Lich King once and for all (SPOILER: They failed lol). Vashj joined Illidan in hiding in Outland, defecting to his service permanently, but Vashj's force was just one Sea Witch with one army, from an pretty big nation. Naga went back to doing a whole lot of nothing, but they made the brief cameo appearance throughout the years as minor plot point as they schemed to disrupt and/or take over the surface. It wasn't until the Battle for Azeroth expansion that they actually became relevant again. Among other existential threats, the Naga were making moves and would eventually attack the surface in force, not the small forces that would hit the surface from time to time, but their entire damned empire, with backing from their Old God patron. In WC3, Naga are the unofficial fifth faction that can never be played in the multiplayer games but campaign. All Naga are fishy green looking creature with fish scales on them and all of them has the usual [[snek]] like lower body. Male Naga has buff muscle body and they carry giant anchor like trident to battle and female Naga are four-armed and potent magic users who still has tits on them (despite being sea creatures, but they were cursed elves anyways). They enslaved various races and creatures like Mur'gul (evil murlocs) to build their building using some kind of water magic, dragon turtles that could spit rocks as some kind of siege weapon, and Couatl, a flying magical beast as some kind of distant cousins of wind serpents who can both fly and swim.
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