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==The Good== * All the main characters are well-written, fleshed out, with reasonable, sympathetic backstories and significant character arcs, along with different enough skill sets that they don't step on each others' toes. Each one feels like an integral part of the team; the pilot, the gunner, the muscle, the tech, the swordsman and the hot-shot rookie, but is more than that. ** Seriously, you'd think that with two jedi in a 6-man crew you'd get some overlap, but they feel like very different characters, both in personality and powers. Kanan is very much the quintessential combat jedi (as is to be expected as he was trained during the Clone Wars), while Ezra's signature ability to connect with the galaxy around him and especially its wildlife marks him out not only from the rest of the Ghost crew, but from every other force user we've seen on the screen. * Ghost and it's shuttlecraft, Phantom, are both pretty cool ships * Sense of escalation. In season 1, focus is entirely on the crew of the Ghost and the existence of a larger Rebellion is mostly unknown to them. In season 2, the crew has joined a larger Rebel cell named Phoenix Squadron. In season 3, Phoenix Squadron has acquired themselves a permanent base and we see more cells from the larger Rebellion. In season 4, Rebellion has taken the form we know from the movies, The Alliance to Restore the Republic, and the Galactic Civil War has officially begun. * Having the crew use callsigns instead of names when on mission or on a radio is a cool detail * Grand Admiral Thrawn makes his debut in Disney Star Wars, along with the TIE Defender project. The character doesn’t lose much in the translation. * Zeb is voiced by [[Steve Blum]] who also voices some other characters (mostly Stormtroopers) * Original trilogy actors such as Billy Dee Williams (Lando), James Earl Jones (Vader) and Frank Oz (Yoda) return to voice their characters * Dee Bradley Baker is back to voice clones and even though they are naturally much less common here than in The Clone Wars (mostly it's just Rex), he does as good of a job as always * <strike>The bearded old guy in the Endor strike team in RotJ turns out to be Captain Rex. Fan theory at first, later confirmed.</strike> Not really but he was confirmed to be there. * You CAN [[combi-weapon]] a lightsaber and a blaster, and it's OP as shit * Fighters sometimes perform some actual space-maneuvers instead of just flying in space like aircraft as is usually the case * Plenty of Imperial warships, unlike the movies where we only really see Star Destroyers. Of particular note is the Arquitens-class Command Cruiser, a light cruiser which is generally more common in this series than the Star Destroyer. Makes sense since the galaxy is big and you can build 35 of these at the price of one Star Destroyer. They are also used as escorts for Star Destroyer, something we also don't see in the movies. * Force wolves (no, not [[Rune Priest|those force wolves]]) * [[A Song of Ice and Fire|Game of Thrones-style]] Mandos (Krownest is pretty much Space-Winterfell). * Imperial Inquisitors. Sure they don’t last long, but they were intimidating while they were, and it planted the seed that was used in other Star Wars media. * Good appearances by Vader and Sheev. * The Maul vs Obi-wan decades-long duel finally comes to an end... and what an end it is. * The season finales are, invariably, fantastic. * Animation gets better as the show goes on. A note about the wolves... ''Rebels'' turns the force mysticism up past 11. Forget just being precog space monks with laser swords; as far as ''Rebels'' is concerned the Jedi are [[craftworld]] [[eldar]] without the racism. Rebels picks up the torch of the Clone Wars “Force Gods” and mixes in some of the straight-up fantasy shit from the Lucas era novels and the KOTOR/Old Republic Jedi philosophy schools and heresies beyond just “Light good, Dark bad”. By the end of the series Ezra's force connection to Lothal is akin to that of an [[Exodite]] World Singer in 40k.
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