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==Lords== ===Legendary Lords=== *'''[[Greasus Goldtooth]]''': Overtyrant of all ogres, in his beautiful and shockingly obese glory. Greasus inflicts a leadership debuff on enemy units due to how stinking rich he is and a damage resistance aura based on how impressive his shiny crown is. He may or may not be slower due to being pushed by gnoblars instead of being carried by them, but either way he's big as hell and might want to be careful about ranged units. *'''[[Skrag the Slaughterer]]''': Skrag is a legendary caster lord, using Lore of the Great Maw. Skrag is still an ogre (and has big swords instead of arms), so he is capable of holding is own in melee unless against anti-large or duelists. On top of that, Skrag has the ability to summon Gorgers during battle, and his cooking pot can make any gorgers in his army stronger the more kills he gets. Which he can rack up very quickly by using the AOE spells from the lore of the great maw. ===Generic Lords=== *'''Tyrant''': Standard melee lord, well armored and does decent armor piercing. His really nice benefit is the "Snacks" ability which lets him heal while in melee. *'''Slaughtermaster''': Generic caster lord, supporting the ogres through the power of either the Lore of the Great Maw or Lore of Beasts. As an added bonus gets the "Extra Ingredients" ability, which is the ogre version of Arcane Conduit, increasing your Winds of Magic while you're in melee. ===Legendary Heroes=== ===Generic Heroes=== *'''Butcher''': A hero version of the Slaughtermaster, in case you want a melee lord but still want magic. Like their lord counterpart, Butchers come with Lore of the Great Maw or Lore of Beasts. Also gets the "Extra Ingredients" ability. *'''Firebelly''': A caster hero, cooking the army's next meal during the battle with the Lore of Fire. Also has a number of bound abilities, including an explosion for getting out of melee, breath attacks, and a damage reflection buff. Generally a good fighter in melee and a reliable source of magic damage, but with zero armor he can be quite squishy. *'''Hunter''': A hybrid character with throwing spears, provides buffs to Sabretusks (SP only) and the only character on launch able to use a mount, a massive Stonehorn. His ranged attacks are anti-large on or off the Stonehorn, so he's effective at both sniping and demolishing infantry with his mount. If you play multiplayer, bringing one or two of these guys on a Stonehorn is an auto include. If you bring a Stonehorn as a mount you get [[Creed|stalk]]*, a missile resist, a ward save, and AP Anti Large missiles. Oh, and did we mention this is all while only being 100 gold more expensive than a standard Stonehorn? ** * Not that you only get Stalk on the stonehorn mount if you also bring one of the Hunter's MP items. **A couple Hunters with the "Lower Sabretusk Upkeep" skill can make them essentially free. Throw in the rest of the buffs they give to sabretusks and take the red line buffs from your lord and you can make an extremely cost effective doomstack.
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