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=Treant PCs for BECMI= Ironically, the treant isn't the biggest or most powerful monster race-class in BECMI - that title actually goes to the [[sphinx]]. They have a 13 level racial class, starting at level -3 to represent the need to "mature" to be on par with a standard monster specimen of their race. ::Ability Score Minimum/Maximum: Strength 10/18, Dexterity 3/18, Constitution 8/18, Intelligence 3/18, Wisdom 6/18, Charisma 3/18 ::Save as a [[Fighter]] with level equal to the ''greater'' of the treant's Hit Dice or Level. ::Usable Magic Items: Any Permitted to [[Fighter]]s ::Natural Weapons: A treant can strike twice per round with its branch-limbs, doing 1d6 damage per strike at level -3, 1d8 at level -2, 1d10 at level -1, and finally 2d6 at level 0. These natural attacks benefit from high Strength, and a treant whose Hit Dice are high enough treats its natural weapons as if they were magic weapons, as per the rules for monsters. ::Natural Armor Class: A treant's natural armor class is AC 8 at level -3, AC 6 at level -2, AC 4 at level -1, and finally improves to AC 2 at level 0. Dexterity bonuses and penalties apply as normal. ::Bizarre Body Shape: Treants cannot wear armor of any sort, their tree-like bodies are simply impossible to create armor for. Additionally, some magic items may be unusable by treants due to being structured for humanoid use. ::Flammable: A treant struck by a fire-based attack takes +1 damage per damage die. ::Hardwood: An attack from a blunt weapon only inflicts (1+Str bonus+enchantment bonus) damage on a treant. ::Natural Camouflage: In a forest environment, a treant has a 50% chance to disguise itself as an ordinary tree. ::Animate Trees: From level 0, a treant can animate up to two trees that are within 60 feet to fight at its side. Animated trees have AC 2, HD 8, 2 Attacks doing 2d6 damage each, MV 30' (10'), Save as 8th level [[Fighter]]s, and ML 12. ::Brew Potion: From 10th level, a treant can use ingredients harvested from the forest to brew analogues for common potions, just like a [[wizard|magic-user]]. {| class=wikitable !(Level ||Experience Points || Hit Dice |- |-3 ||-48,000|| 2d8 |- |-2 ||-36,500|| 4d8 |- |-1 ||-24,000|| 6d8 |- |0 ||0|| 8d8 |- |1 ||48,000|| - |- |2 ||145,000|| 9d8 |- |3 ||340,000|| - |- |4 ||640,000|| 10d8 |- |5 ||940,000|| - |- |6 ||1,240,000|| 11d8 |- |7 ||1,540,000|| - |- |8 ||1,840,000|| 12d8 |- |9 ||2,140,000|| - |- |10 ||2,440,000|| 12d8+3 |} Each subsequent level costs 300,000 EXP and grants +3 hit points.
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