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===New Campaign Supplements=== *'''Sanctus Reach''' - Follows Orks attacking Imperium sector, mostly fluff and a bit thin on rules, but contains Ork/Imperial Knight/Astra Militarum formations. Also re-introduced '''Planetstrike''' missions (in case people assumed this vanished) as well as generic campaign missions. **'''The Red Waaagh''' - Waaagh! Grukk attacks a Knight World ***'''Evil Sun Rising''' - Ork novella following Waaagh! Grukk. One of the only stories written in an Ork Perspective. **'''Stormclaw''' - Waaagh! Grukk vs Space Wolves, is actually a prequel/side-episode to The Red Waaagh, surrounding Krom Dragongaze's crashed Thunderhawk and what he does after his arrival on planet. **'''Hour of the Wolf''' - the Space Wolves join the war in full and daemons show up because a Vortex Missile misfires and opens the warp, the Wolves win and stand ready to defend the planet against the Inquisition. Ork/Wolf formations,, as well as more Planetstrike missions ***'''Hour of the Wolf: Blood on Sacred Mountain''' - Space Wolf novella ***'''Maledictus''' - A Grey Knights Novella about Orks accidentally opening a Warp Rift. *'''Shield of Baal''' - Tyranid attack on the Cryptus System near, you guessed it, Baal. **'''Leviathan''' - The Tyranids make their first steps into the Cryptus System, and are being blocked by the Sisters of Battle, Guard, and Tempestus forces. Re-introduces Cities of Death (which is now reduced to more Tactical Objectives for Maelstrom) and Death from the Skies (which allow you to buy a new rule for your fliers). Also packages in all the new Nids (and the redone Zoanthropes) as well as bring in some new formations, a FOC and Warlord traits for the gribblies. ***'''Tempestus''' - Novella regarding an Inquisitor grabbing some Storm Troop-er, Tempestus Scions and making them steal some nids for research. ***'''Dread Night''' - Short Story about [[Dreadknight|DREADKNIGHT OUTTA FUCKIN' NOWHERE!]]. ***'''Shadow of the Leviathan''' - Short story about how [[Varro Tigurius]] tries to reach the Hive Mind again. Involves [[Maleceptor]]s jobbing. **'''Deathstorm''' - Captain Karlaen is sent to Asphodex to rescue the planetary governor before he gets eaten. ***'''Wraithflight''' - Short Story about Craftworld Iyanden fighting a hive splinter before it again goes after them. Ties in with the Warzone Valedor novel. ***'''A Son's Burden''' - Short Story about [[Gabriel Seth]] heeding [[Dante]]'s call for aid in the Cryptus System and finishing off some cult before going off to an even deadlier war. **'''Exterminatus''' - The next step of the War for Cryptus, as the Blood Angels arrive in full force. Some unexpected allies (read: Necrons [[Matt Ward|again]]) arrive to aid them. New FOCs, Formations, Relics and Warlord Traits are being made for the Blood Angels, Flesh Tearers and Necrons. Nothing for Sisters of Battle or the Astra Militarum at all, despite them featuring prominently in the early campaign. ***'''Devourer''' - Short story recounting Anrakyr the Traveller's arrival in the Cryptus systems. ***'''The Word of the Silent King'''- Short story about the infamous alliance between the Silent King and Dante and how it came to be. As it turns out, the Necrons were just using the Blood Angels as meatshields and only revealed it to the Blood Angels after the fact. Dante ordered the incident covered up and later swore to kill the Silent King. *'''Operation Shadowtalon''' - A new supplement for the Damocles Crusade, involving the [[Raven Guard]]'s operations against the Tau and their alarmingly-upgraded tools. *'''Warzone Damocles: Kauyon:''' The big damn supplement featuring all the rules for the new Tau releases since GW are cheap Indians with their releases. There's also a rules for slightly-different Decurions of the Raven Guard and [[White Scars]] varieties. *'''Warzone Damocles: Mont'ka:''' Features new detachments, Tactical Objectives, and formations for the Farsight Enclaves and Cadians (Essentially the Imperial Guard, but whatever). *'''Warzone Fenris: Curse of the Wulfen:''' A new campaign involving Daemons breaking into Fenris. Alongside an update to bring the Wolves more into line with the other marine codices, they also bring back the [[Wulfen]] from the Eye of Terror Codex. Apparently, wherever these wannabe-Wolverines appear, Daemons never seem far behind. While [[Logan Grimnar]] is excited to meet the Lost Company, the Dark Angels and Grey Knights have begun hunting them down on grounds of suspicion for taint. (and who would argue with that?) Adds Decurion equivalents to the Space Wolves and Chaos Daemons, and gives the latter new psychic powers, WTs, and relics. **'''Legacy of Russ:''' A series of novellas chronicling scenes that were mentioned in the above book as the Wolves try to drag themselves out of the mess they made and Chaos worsened. *'''Black Crusade: Traitor's Hate:''' The Dark Gods finally answered the prayers of many Chaos Space Marine players. New book which contains brand new formations, and 4 new Psychic disciplines for Chaos Space Marines: Sinistrum, Heretech, Echtomancy, and Geomortis disciplines. Also updates the rules for Chaos Predators and Vindicators (Basically guaranteed to put them in line with their Loyalist counterparts like squadrons and benefits of a squad of 3), a fun guy called [[Kharn the Betrayer]] gets a sexy new plastic model, full rules for Renegade Imperial Knights, and Chaos Space Marine Tactical Objectives. Fluff is about Abaddon siccing Kharn the Betrayer, shit tons of Berzerkers, and 3 Lords of Skulls on the Imperium as his 13th Black Crusade kicks into high gear. *'''Black Crusade: Angel's Blade:''' The next Campaign book. This time a force of Blood Angels and Death Company moving in to combat the Khorne Chaos forces. Looks like GW had a surplus of Mephiston Red and Khorne Red. Contains two new detachments, finally giving the seriously lagging Blood Angels a "Gladius Strike Force" equivalent, Death Company themed relics, Death Company tactical objectives, and updating the datasheets of Blood Angel Assault Squads and Devastators. *'''Warzone Fenris: Wrath of Magnus:''' Continuation of Curse of the Wulfen. The Imperial forces band together to find Fenris under invasion by the Thousand Sons, led by Magnus himself. As it turns out, the cyclops had no intention of destroying Fenris- his real goal was to make them suffer the same persecution that the Thousand Sons did in a way that mirrored the Burning of Prospero. Logan is able to use Morkai (which retained enough of its former Khornate nature to weaken Magnus) to force Magnus back to the Warp, though the planet of Midgardia is Exterminatus'd due to the massive demonic taint left behind and much of Fenris' population has to be killed by the Inquisition- and this time Logan doesn't have any problems with it. Even worse, the whole thing was a giant sorcerous ritual- one that brings the Planet of the Sorcerers into realspace just in time for the other Daemon Primarchs to join the Thirteenth Black Crusade. As the surviving Space Wolves leave for Cadia, the High Lords receive word of Magnus' return and send orders to the Sisters of Silence to assemble. *'''The Gathering Storm: Fall of Cadia:''' The first part of a major campaign promised to make massive changes to the setting, for better or for worse. Despite Trazyn, Sylandri Veilwalker and [[Eldrad|this dick]] helping the Imperium, the combined forces of the IG, the AdMech, the Sisters of Battle, the Inquisition, the Black Templars, and Trazyn's Necrons just barely drive off Abbadon's forces, and even then Cadia is consumed by the Eye of Terror after Abbadon rams his other Blackstone Fortress into the planet. Keep in mind this is only supposed to be the first book of the campaign; given how fast shit has hit the fan, it wouldn't be a stretch to assume The End Times: 40K Edition is on its way. *'''The Gathering Storm: Fracture of Biel-Tan''': The Eldar have managed to create [[Ynnead]] more or less successfully, and fortunately for the Imperium they're willing to help stop the 13th Black Crusade from getting any worse. Biel-Tan's Infinity Circuit is consumed by Yvraine in order to create the Avatar of Ynnead. This combined with the heated debate over whether or not to help the Imperium in the 13th Black Crusade causes the Craftworld Eldar to be embroiled in a schism over what to do and whether the servants of Ynnead can be trusted. Features a second Triumvirate with three new characters: a reanimated Incubi called the Visarch, Sword of Ynnead; Yvraine, Emissary of Ynnead; and the Yncarne, the Avatar of Ynnead. *'''The Gathering Storm: Rise of the Primarch''': [[Roboute Guilliman]], Primarch of the Ultramarines, has risen from stasis with the help of Cawl and Yvraine. He probably will be shocked to see that his Codex Astartes had been taken way out of context over the last 10,000 years. He gets a plastic model, nicely changed from the 'neo-roman paragon general' look to 'fancy shiny gothic general'. Oh, don't forget he has the Emperor's sword now. No word on how his long sleep has changed his rules. Also, a new model for [[Cypher]] has been confirmed. In addition, we get a new [[Grey Knights]] character, Grand Master Voldus of the 3rd Brotherhood. Cypher promises to help Guilliman fend off the tidal wave of Daemons and Chaos Space Marines attacking the Imperium, but only if the Ultramarines take him to Terra.
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