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Warlord Battle Titan
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=== 8th Edition === Because it apparently wasn't good enough in 7th, the 8th edition Warlord was upgraded with the Macro rule, an invul save, more than doubled its hull points, starts the game shooting at BS2+ and can move 18". *It has 70 wounds (yes, 70 wounds) at toughness 16 (This means a Lasgun or a Bolter has the same chance of wounding it as a Meltagun or a Power Fist) with a 3+ invul against everything that doesn't come from a melee weapon, including the mortal wounds which normally bypass all saves. The invul drops to 4+ after 10 wounds, and 5+ after 30 wounds, but frankly its 2+ armour save won't care much. *All but 2 of its weapon options have the Macro special rule, which double any damage caused to other Titanic keyword targets. It's instakilling Imperial/Renegade Knights with each weapon and leaving other Titans on the verge of destruction. *All of its weapon options are free, but then it costs 4,000 points. Chapter Approved! 2017 has massaged this up to 6K, a 50% increase in points. But let's be honest, if you're using Titans in general then points are clearly not a concern for you. *It has 5 attacks x 4 for every 1 attack in close combat at S16 doing 3 damage each unless you give it a dedicated close combat weapon, in which case it becomes 5 attacks at S32 doing 12 damage each. *It can simply walk out of combat whenever it likes to no negative effect and can shoot non-Titanic units within 1" of it normally. And it comes with guns that let it Overwatch. *All enemy models within 9" gain a d6 to their morale checks, so anyone not simply slain by its attacks has a high chance of pissing themselves and fleeing. *Instead of rolling for advancing just go waltz right up 8".
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