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Codex - Tyranids Angry Alien Edition
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====TRYGON==== {| border="1" cellspacing="0" cellpadding="5" align="left" ! ! WS ! BS ! S ! T ! W ! I ! A ! Ld ! Sv |- | Trygon | 5 | 3 | 6 | 6 | 6 | 4 | 5 | 8 | 3+ |- |} <br style="clear: both; height: 0px;" /> '''UNIT TYPE:''' '''Monstrous Creature''' '''UNIT COMPOSITION:''' '''1 Trygon'''...''x pts'' '''WARGEAR:''' *'''Bio-electric pulse''' *'''Two pairs of scything talons''' '''SPECIAL RULES:''' *'''Deep Strike''' *'''Fearless''' *'''Fleet''' *'''Instinctive Behaviour (Feed)''' *'''Stealth''' *'''Subterranean Assault:''' If this model starts the game in Deep Strike reserve you may nominate a single other friendly unit in Reserves. The nominated unit does not roll for reserves as normal, instead it automatically arrives after this model does. After this model has arrived the nominated unit enters from the edge of this model's base as if arriving from your table edge. '''OPTIONS:''' *May take one of the following: :: - Superior neural connections...''x pts/model'' :: - Improved vision...''x pts/model'' :: - Overgrown muscles...''x pts/model'' :: - Hardened carapace...''x pts/model'' :: - Redundant organs...''x pts/model'' :: - Duplicated reflex chains...''x pts/model'' :: - Explosive muscle action...''x pts/model'' :: - Impulse inhibitors...''x pts/model'' :: - Armored shell...''x pts/model'' *May take items from the '''Biomorphs''' and '''Thorax Biomorphs''' lists. *May replace one set of scything talons crushing claws...''x pts'' *May take one of the following: :: - Heavy spinefist...''x pts'' :: - Spine banks...''x pts'' *May take one of the following tail biomorphs: :: - Prehensile pincer...''x pts'' :: - Toxinspike...''x pts''
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