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===B Ploys=== <tabs> <tab name="Strategic Ploys"> *'''Overcharge Lasguns (1 CP):''' All lasguns and laspistols (no long-lases) can be overcharged for AP1 and the risk of Gets Hot. JOY. *'''Glory Kill (1 CP):''' Mark one visible enemy. All your operatives can re-roll one hit roll when attacking this enemy. *'''Reckless Aspirants (1 CP):''' Operatives without a Blooded Token within 6"/pentagon of the drop zone will count as having one, though this won't count for anything requiring the token, such as the Eye of the Gods. *'''Dirty Fighters (1 CP):''' When an operative fights in melee, a supporting operative can make you turn a regular hit into a crit, which is especially helpful for the fancy crit effects. </tab> <tab name="Tactical Ploys"> *'''Callous Disregard (1 CP):''' An operative can shoot at an enemy in combat, though missing will instead cause friendly fire as it instead hits your guy instead. *'''Moment of Repute (1 CP):''' When an operative is activated while under the Eye of the Gods, they gain +1 to their APL for the turn. Time to make them proud. *'''Reward Earned (1 CP):''' When an operative kills an enemy within 3"/square of them, you gain a Blooded Token, regardless of any existing stipulations. *'''Dark Favour (1 CP):''' If an enemy shoots at an operative with a Blooded Token, they can instead redirect that fire towards a nearby operative without a token. Vital in protecting your more valuable operatives with disposable grunts. </tab> </tabs>
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