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===Watch Brothers=== The Watch Brothers are for those who are super spoiled for choice. Your basic brothers all have an obscene number of weapons available ====Special Rules==== *''Tactical Master:'' Your Captains, Death Watchers and Champions can buy an upgrade for additional ammo for their pistols, assault rifles and storm rifles. Each turn, you can pick between +1 to hit, Rending, +6" to range or AP 1, giving you a wide choice of options for them. ====Units==== *'''Death Watcher:''' Essentially a Captain for all intents and purposes. Aside from the frankly obscene number of guns available to the basic watch brothers, you can also grab a guardian brother's spear-rifle and the choice of either a jetpack or destroyer armor. If you pick up Tactical Master for special ammo, do be wary that the number of weapons you can use it with is very slim. Don't grab it unless you are absolutely planning to use it because 30 points is not cheap. *'''Watch Brother:''' Your base troop has free reign on what guns they want. Whatever you want, wherever you want them, you can buy some and drop them wherever. You can also grab shields if you want to protect the force. *'''Watch Vanguard:''' Take an assault brother with jetpack and make him Fast. While the firearms are limited to pistols, the melee weapons aren't. With this includes shields, meaning you can have a very mobile and hard to hit mofo with serious weapons. *'''Watch Destroyer:''' Destroyers are already expensive, so why take these? Because a watch destroyer can slap an extra gun (Gravity, Fusion, Plasma or Flamethrower) on top of his energy fist. And this is on top of the rest of the guns a destroyer can grab.
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