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===Shady Dealer=== This path requires the [[Dark Sun]] Dune Trader theme, dedicating more on being the deceiver and con-master with shades of a leader. You start with the handy ''Swindling Action'' to prevent Opportunity Attacks for an AP and ''Well-Traveled'' gives extra languages and re-rolls for bluff, diplomacy, or streetwise, while level 16 nets ''Skilled Negotiator'' to ensure that minor failures on bluff, diplomacy, and streetwise are never an issue. Your first power is Convincing Deception, a deceptive set-up that pulls an enemy in for a free attack by you and a possible ally. Convincing Deception lets you give an ally Combat Advantage over one foe while another ally slides up next to the same enemy. Unwitting Ally lets you save-ends dominate one enemy and then make them not only less likely to hit your side, but also make them count as an ally for flanking and gives you a special attack that lets them attack someone for you.
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