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====Hormagaunt Brood==== <div class="mw-collapsible-content"> ''x''</div> </div> This unit contains 1 Hormagaunt Alpha and 9 Hormagaunts ('''Power Rating: 3'''). It can include up to 10 more Hormagaunts ('''Power Rating: +3'''), up to 20 more Hormagaunts ('''Power Rating: +6'''), up to 30 more Hormagaunts ('''Power Rating: +9''') or up to 40 more Hormagaunts ('''Power Rating: +12'''). {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Hormagaunt || 8" || 4+ || 4+ || 3 || 3 || 1 || 2 || 5 || 6+ || 6 |- | Hormagaunt Alpha || 8" || 3+ || 3+ || 3 || 3 || 1 || 3 || 7 || 6+ || 9 |} '''Biomorphs:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Scything Talons''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Scything Talons''' || Melee || Melee || User || 0 || 1 || You can re-roll hit rolls of 1 for this weapon. If the bearer has more than one pair of '''Scything Talons''', it can make 1 additional attack with this weapon each time it fights. |}</div> </div> '''Special Rules:''' <tabs> <tab name="Bounding Leap"> This unit moves an additional D3" when advancing and charging. Also, whenever this unit piles in and consolidates, it can move up to 6". </tab> <tab name="Hungering Swarm"> If this unit contains 20 or more models, you can re-roll wound rolls of 1 when it fights. </tab> <tab name="Instinctive Behaviour"> See Army Rules - Universal </tab> </tabs> '''Options:''' '''Mutations:''' (M:2/WS:1/BS:-/S:1/T:2/W:-/A:1/Ld:1/Sv:-/Psy:-/Syn:-) <div class="toccolours mw-collapsible mw-collapsed" style="100%"> Model in this unit may take up to two items from the ''Biomorphs'' list (the same for every model). <div class="mw-collapsible-content"> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Acid Blood''' - +5 pts. <div class="mw-collapsible-content"> '''Acid Blood:''' If a model with this Biomorph suffers one or more unsaved wound(s) in close combat roll a die; on a 6+ the attacking unit suffers a mortal wound.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Adamantine Tusks''' - +5 pts. <div class="mw-collapsible-content"> '''Adamantine Tusks:''' When a model with this Biomorph finishes a charge move, roll a dice; on a 6+ one enemy unit with 1" suffers a mortal wound.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Adrenal Glands''' - +5 pts. <div class="mw-collapsible-content"> '''Adrenal Glands:''' If a model has this Biomorph, add 1" to the distance it can move when it Advances or charges.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Amphibious Adaptation''' - +3 pts. <div class="mw-collapsible-content"> '''Amphibious Adaptations:''' A model with this Biomorph counts as being in cover if it's within a water-type terrain and counts them as an open ground for the purpose of moving or charging.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Antidote Glands''' - +3 pts. <div class="mw-collapsible-content"> '''Antidote Glands:''' If a unit shoots with any Poison Weapon against a unit that has at least half of its models (round up) equipped with this Biomorph, it must subtract 2 from the wound rolls.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Burrowing Limbs''' - +10 pts. <div class="mw-collapsible-content"> '''Burrowing Limbs:''' During deployment, you can set up a unit whit this Biomorph underground instead of placing it on the battlefield. At the end of any of your Movement phases, the unit can burrow to the surface - set it more than 9" away from any enemy models.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Carbonized Claws''' - +10 pts. <div class="mw-collapsible-content"> '''Carbonized Claws:''' A model with this Biomorph can reroll wound rolls against {{W40kKeyword|Vehicles}} and {{W40kKeyword|Titanic}} units.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Dopamine Injector''' - +10 pts. <div class="mw-collapsible-content"> '''Dopamine Injectors:''' Roll a die each time a model with this Biomorph suffers a wound; on a 5+ that wound is not lost.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Enhanced Leg Muscles''' - +10 pts. <div class="mw-collapsible-content"> '''Enhanced Leg Muscles:''' When a model with this Biomorph advances roll two dices and pick the higher result.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Feeding Frenzy Trigger''' - +10 pts. <div class="mw-collapsible-content"> '''Feeding Frenzy Trigger:''' A model with this Biomorph receives D3 additional attacks if during the fight phase it's against a unit that has more model than its own.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Hive Mind Direct Link''' - +15 pts. <div class="mw-collapsible-content"> '''Hive Mind Direct Link:''' A model with this Biomorph counts as always being within 12" of a {{W40kKeyword|Synapse}} creature.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Increased Muscle Density''' - +10 pts. <div class="mw-collapsible-content"> '''Increased Muscle Density:''' When a model with this Biomorph attacks in the fight phase consider its Strength characteristic as 1 higher.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Insula Glands''' - +10 pts. <div class="mw-collapsible-content"> '''Insula Glands:''' A model with this Biomorph can re-roll all failed hit rolls in a turn in which it charged.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Nonepinephrine Infusion''' - +7 pts. <div class="mw-collapsible-content"> '''Nonepinephrine Infusion:''' A model with this Biomorph gains an attack in a turn in which it charged.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Parasite Implanter''' - +7 pts. <div class="mw-collapsible-content"> '''Parasite Implanter:''' During the fight phase, a model with this Biomorph inflicts an additional mortal wound on the target on a wound roll of 6+.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Reflexes Optimizations''' - +7 pts. <div class="mw-collapsible-content"> '''Reflexes Optimization:''' A model with this Biomorph gains an attack in a turn in which it was charged.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Serrated Blades''' - +10 pts. <div class="mw-collapsible-content"> '''Serrated Blades:''' A model with this Biomorph can reroll all wound rolls during the fight phase if it targets a non {{W40kKeyword|Vehicle}}, non {{W40kKeyword|Titanic}} model.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Spring Coil Musculature''' - +10 pts. <div class="mw-collapsible-content"> '''Spring Coil Musculature:''' A model with this Biomorph can Fall Back and charge in the same turn.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Toxin Sacs''' - +5 pts. <div class="mw-collapsible-content"> '''Toxin Sacs:''' Any wound rolls of 6+ in the Fight phase for a model with toxin sacs cause 1 additional damage.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Warp Shield Projector''' - +15 pts. <div class="mw-collapsible-content"> '''Warp Shield Projector:''' A model with this Biomorph has a 5+ Invulnerable save while within Synapse range.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Wide-Spectrum Retinas''' - +5 pts. <div class="mw-collapsible-content"> '''Wide-Spectrum Retinas:''' A model with this Biomorph and doesn't suffer penalties to its hit rolls as a result of special rules such as ''Night Fighting'' or ''Dawn Raid''.</div> </div></div> </div> '''Keywords''': *Faction: {{W40kKeyword|<Hive Fleet>}}, {{W40kKeyword|Tyranids}} *{{W40kKeyword|Troops}}, {{W40kKeyword|Infantry}}, {{W40kKeyword|Hormagaunt}} <div class="toccolours mw-collapsible mw-collapsed" style="100%">
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