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Grenades & Explosives
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====Hallucinogen Grenade==== [[File:Hallucinogen_grenade.jpg|150px|right|thumb|Hallucinogen Grenade]] AKA, the [[Drug|LSD Grenade.]] Hallucinogen grenades are used as psychological weapons. They release a cloud of invisible gas which has strange and unpredictable effects on the minds of those inhaling it. These effects usually have the result of taking the victim out of combat or [[Just As Planned|making him turn against his allies;]] effects range from turning victims into passive zombies or idiots, to producing delusions, paranoia and hallucination. Only those with armor which seals them from the local environment (Such as Power Armor, which means most Space Marines are gonna laugh it off though for game balance this is not typically represented in the rules) are unaffected by hallucinogenic gas. Though the effect may be much strong on the victim, it is usually short-lived and ceased soon. These grenades can be thrown or launched from a backpack grenade launcher. Hence, these grenades are popular among the Dark Eldar and Harlequins who use various forms of hallucinogenic weaponry, such as terrorfex grenades. The more prolific user of these grenades are the [[Shadowseer|Shadowseers]] whose Pack Grenade Launchers lob them like there is not tomorrow. The Imperium also uses hallucinogen grenades and warheads. A specific variant, the Psychotroke Grenade, is specifically designed to drive the targets insane and make them attack their allies.
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