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Quest:Blatant Fetish Quest
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=====Mental===== <span style="color:#FF0000">'''Aggression:''' Speculation & Might nor want <br> ''Known advantages''''':''' Makes intimidation easier, may help in some physical actions, <br> ''Known drawbacks''''':''' makes us rash may leave us open in fights(calm may counter this and not have many other uses canceled), may scare people, may make us do rash things, may make it harder to be a good calm stable loving Dom, <br> ''Speculated advantages''''':''' None. <br> ''Speculated drawbacks''''':''' There may be monsters drawn to anger that would feed on this, this could make meditation harder, this could have negative relationship effects, this may make us a mean drunk, <br> ''Notes''''':'''Speculation, may be illegal, probably don't want. Calm may counter the adverse effects.</span> '''Calm:''' Have at 2 <br> ''Known advantages''''':''' Makes meditation and taking criticism easier, aids in teaching, it also aids some studying, it is also useful for giving clear rational arguments and explanations, it dose not appear to suppress emotions only increase control of them. <br> ''Known drawbacks''''':''' none. <br> <span style="color:#FF0000">''Speculated advantages''''':''' It may have other social aids and allow you to look half as Zen as Carl. <br> ''Speculated drawbacks''''':''' high levels may make us seem cold and distant we have no evidence of this based on other Lotus members though. It may dull our reactions where immediate emotional reactions are of use.</span> <br> ''Notes''''':''' This is very useful and is a linear boost to self enchantment '''Creativity:''' official maybe & Might want <br> ''Known advantages''''':''' Aids in coming up with new and novel solutions to problems as well as aiding lateral thinking. This would be helpful in things like creative writhing, art, original spell research, some kinds of programing, <br> ''Known drawbacks''''':''' Makes it easier to come up with bad ideas (but not harder to discard them). <br> <span style="color:#FF0000">''Speculated advantages''''':''' may allow you to understand weird and crazy people better. <br> ''Speculated drawbacks''''':''' May make it easier to come up with completely new complications no one has ever seen in projects and are thus hard to fix.</span> <br> ''Notes''''':''' </span> <span style="color:#FF0000">'''Empathy:''' Speculation & Might nor want <br> ''Known advantages''''':''' better understand and relate to others, better influence others, better predict other peoples behavior <br> ''Known drawbacks''''':''' may make it harder to do harsh things, may make us suffer to be around people in pain <br> ''Speculated advantages''''':''' May help our mind forks stay in sink. <br> ''Speculated drawbacks''''':''' may make us vulnerable to some mental attacks, may make us easier to scam, may make us go crazy, <br> ''Notes''''':''' Speculation, may be illegal(as mind not soul), probably don't want. aggression may counter some negative effects</span> '''Focus:''' Have at 2 <br> ''Known advantages''''':''' Makes meditation easier aids in studying and spell creation aids in long boring projects, helps in class studying, can help in spotting unusual things. <br> ''Known drawbacks''''':''' None <br> <span style="color:#FF0000">''Speculated advantages''''':''' aid in sniping & intentional searches. May be part of why Max can work like a machine. <br> ''Speculated drawbacks''''':''' May make it hard to brake out of meditation or notice things while meditating. May cause OCD style issues.</span> <br> ''Notes''''':''' This is very useful and is a linear boost to self enchantment '''Memory:''' Have at 1 <br> ''Known advantages''''':''' Aids in studying reassure learning and remembering important information. <br> ''Known drawbacks''''':''' None.<br> <span style="color:#FF0000">''Speculated advantages''''':''' May help in recovering form some mental attacks. <br> ''Speculated drawbacks''''':''' May make it harder to get over horrible experiences.</span> '''Mind fork:''' Confirmed and Might want <br> ''Known advantages''''':''' Gives you a second copy of your Mind that can do such things a study, invent spells meditate to relive strain, construct other augments and possibly even cast spells and enchant more Tattoo foci, pay attention to things or even just talk to you. all while your root mind goes about your normal day. <br> ''Known drawbacks''''':''' Mind forks can easily go insane and become dangerous possibly trying to takeover or worse. <br> <span style="color:#FF0000">''Speculated advantages''''':''' It may allow you to have one mind active and running your body while the other sleeps, may make mind repair easier because each part could serve as a reference point and backup to the other, <br> ''Speculated drawbacks''''':''' May make you easier to posses, may actually be a form of possession, may make you easier to enchant especially from mass enchantments as you have more than one mind, may cause confusion and delays as forks argue even if non hostile, may cause problems when the players are split closely on an issue,may slowly sever off part of your soul</span> <br> ''Notes''''':''' requires sanity, may not be wise as we bicker a lot, '''Mind shield:''' Have at 1 <br> ''Known advantages''''':''' strengthens the weakest parts of the mind and backs-up important memories, aids in resisting most mental attacks. <br> ''Known drawbacks''''':''' Makes being willingly enchanted harder. <br> <span style="color:#FF0000">''Speculated advantages''''':''' May help protect you from some forms of soul attack. <br> ''Speculated drawbacks''''':''' may cause problems with conventional use of mind control on yourself</span> <br> ''Notes''''':''' dose not interfere with adding other augments <span style="color:#FF0000">'''Logic:''' Pure Speculation <br> ''Known advantages''''':''' Spot logical fallacies, Preform mental math, make sound deductions, identify your logical premiss, analyzing other peoples arguments, programing, many kinds of spell research, some forms of mental self exam, mundane science, <br> ''Known drawbacks''''':''' may alienate others. may be hard to run or rp <br> ''Speculated advantages''''':''' None. <br> ''Speculated drawbacks''''':''' may futz with the alogical(not illogical) bases for our decisions, may make us vulnerable to new kinds of mental attack we were one blissfully ignorant of, <br> ''Notes''''':''' New. Pure Speculation. May be illegal. </span> '''Perception:''' Have at 1 <br> ''Known advantages''''':''' noticing things, seeing things, sporting patterns, listening in on conversations and other related things this operates primarily by improving data processing not sensory input.<br> ''Known drawbacks''''':''' None <br> <span style="color:#FF0000">''Speculated advantages''''':''' snipeing <br> ''Speculated drawbacks''''':''' May make you more susceptible to some forms of sensory attack. including overloads and pattern triggered traps ala D&D explosive runes. May make us vulnerable to sense overload</span> <br> ''Notes''''':''' We have no evidence of it making us vulnerable to sense overload. '''Pain tolerance:''' Confirmed & Might not want <br> ''Known advantages''''':''' Based on a simple pain numbing spell, It doesn't remove pain it just makes it less debilitating and distracting, <br> ''Known drawbacks''''':''' makes pain less obvious and noticeable <br> <span style="color:#FF0000">''Speculated advantages''''':''' may make us braver <br> ''Speculated drawbacks''''':''' may make us miss other sensations, may a=make treating injuries harder, may hurt our long term ability to empathize about pain, may make us braver,</span> <br> ''Notes''''':''' we probably don't want this as we can cast the spell for 90% of the good and 0% of the bad effects. <span style="color:#FF0000">'''Reflection:''' Pure Speculation <br> ''Known advantages''''':''' allows better mental self examination, helps to find why you feel and believe what you do. <br> ''Known drawbacks''''':''' Encourages "contemplating our navel", we may not like the answers we find or the changes that prompts. <br> ''Speculated advantages''''':''' may help the mind fork stay sane, may fight clever mind attacks the amplify our own self doubt, <br> ''Speculated drawbacks''''':''' may drive the mind fork crazy, may make things like mind seeds even harder to extract, may allow clever mind attacks the amplify our own self doubt more strength, <br> ''Notes''''':''' New. Pure Speculation. May be illegal and folded into creativity logic and sanity.</span> '''Sanity:''' Confirmed & Want <br> ''Known advantages''''':''' Makes mind forks more stable, the mental equivalent of Stamina making us more resistant to any insidious as opposed to violent mental assaults. Improves mental recovery. <br> ''Known drawbacks''''':''' None. <br> <span style="color:#FF0000">''Speculated advantages''''':''' may improve our common sense, may make it easier to talk to people about there emotional problems. <br> ''Speculated drawbacks''''':''' May make it harder to pull of or succeed at Crazy 1 in a million plans. Temporary insanity may be useful in some magic, May make some forms of conventional voluntary mind control harder. May make it harder to talk to people about there emotional problems,</span> <br> ''Notes''''':''' We need this before we make a mind fork preferably at 2 before we start then the forks first job is to add more. [[Category: Quests]]
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