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Arbites Exaction Squad
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===Subductor=== [[File:Subdugator.PNG|180px|right|thumb|The [[Palanite Subjugator]]'s more [[awesome]] cousins.]] The ''other'' bog-standard Arbites troop from an Exaction Squad. Subductors, like their Vigilant kin, are one of the most common types of Exaction Arbites. Whilst Vigilants act as mobile shock troops, the role of a Subductor is comparatively more simple in doctrine. These guys are your shield huggers, the one who are always at the front of the team meant to take in punishment from afar. As such, they are one of the most important members of an Exaction Squad. Due to their assault shields, Subductors are close-combat specialists, even more so than the already close-ranged happy Vigilants. To aid in their role, they wear [[Hydraphur Judge's Armour]] and are all armed with a [[Arc_Weaponry#Arc Maul|Arc Maul]] to stun and incapacitate their target, or go completely lethal and zap them to oblivion. They are also armed with a holstered [[Autopistol]] and a [[Basic_Close_Combat_Weapons#Repression Baton|Repression Baton]] in case they lost their primary weapon. For their more hippie cousins, see here: [[Palanite Subjugator]] On the Kill-Team tabletop, Subductors are the big wall of the team, given a shock maul and riot shield for high defense against guns. In combat, it's better than the base Vigilant with a 4/4 damage and your pick between either Stun for offensive edges or a defensive mode that treats you as the attacker and makes each parry block two hits so you can bat aside power fists. With the fact that you can grab so many of them, you can easily set up a good wall to block early firing lines while your other troops cover other objectives before closing in to lock down enemies. They are classified under as a Combat and Staunch unit. {{Clear}}
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