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===Yamato Blades=== Weapons whose origin can be traced from the earliest feudal times of the Yamato sector. ====Swords==== Yamato Swords are, despite hearing legends about their incredible performance, no different from normal blades when it comes to sharpness. Thus a Power Katana is no different from a more traditional Power Sword (even coming in Force Weapon types), while a Relic Nodachi is no different from a Relic Blade. However, if there is one thing that the Yamato Swords are superior to other Power Weapons, then it is their light construction and way of unsheathing them by the Rising Sons. Combined with their training, Yamato Swords are known to cut with ridiculous speed when in the hands of a Rising Son. {| class="wikitable" |- | Name || Range || S || AP || Type |- | '''Katana''' || - || User || - || Melee, Quickdraw, |- | '''Wakizashi''' || - || User || - || Melee, Quickdraw, Dual Wield Orientation |- | '''Power Katana''' || - || User || 3 || Melee, Quickdraw |- | '''Power Wakizashi''' || - || User || 3 || Melee, Quickdraw, Dual Wield Orientation |- | '''Force Katana''' || - || User || 3 || Melee, Quickdraw, Force |- | '''Force Wakizashi''' || - || User || 3 || Melee, Quickdraw, Dual Wield Orientation, Force |- | '''Nodachi''' || - || +2 || 3 || Melee, Two-Handed, Quickdraw |- | '''Force Nodachi''' || - || +2 || 3 || Melee, Two-Handed, Quickdraw, Force |- | '''Relic Nodachi''' || - || +2 || 2 || Melee, Two-Handed, Rending, Quickdraw |} :'''Quickdraw''' - Items with this special rule grant the model wielding it a +1 to Initiative for the first round in close combat. If a model charges with such a weapon, then he gets instead a +1 to Weapon Skills when charging an enemy. :'''Dual Wield Orientation''' - Items with this rule become Specialist Weapons when wielded with a Katana or Power Katana. The latter two also become Specialist Weapons. Note that the weapons have to be paired with those that correspond with each other. Thus a Wakizashi can only be paired with a Katana, while a Power Wakizashi with a Power Katana. * '''Katana'''...Free. * '''Wakizashi'''...Free. * '''Power Katana'''...15pts. * '''Force Katana''' * '''Power Wakizashi'''...5pts. * '''Force Wakizashi''' * '''Nodachi'''...20pts. * '''Force Nodachi''' * '''Relic Nodachi'''...25pts. ====Naginatas==== Naginatas are an offshoot of the more traditional Katana. These weapons sport a shorter blade on a long handle. Although they are more similar to a spear, the Naginata doesn't function the same way as the spear can. Although lacking the same qualities like a spear, it can be used to cleave multiple opponents. Kabuki Glaives are weapons unique to Kabuki Warriors. Having an even more powerful powerfield than the Naginatas, these weapons cut even more efficiently than the latter ones. There are even force versions of these weapons for Kabuki Mystics. Despite this, there are certain high ranking individuals among the Rising Sons were given their own glaives by the enigmatic warrior artists. Of all these weapons however, there is none more powerful than the Bisento. Even bigger than the glaives used by the Kabuki, the Bisento is large and massive. So big that only those in Terminator Armour can wield it, and even then they have difficulties in using it. Yet when such a weapon cleaves, then it does so with a terrifying power. {| class="wikitable" |- | Name || Range || S || AP || Type |- | '''Power Naginata''' || - || User || 3 || Melee, Two-Handed, Sweep Attack |- | '''Kabuki Glaive''' || - || - || 2 || Melee, Two-Handed, Sweep Attack |- | '''Kabuki Force Glaive''' || - || - || 2 || Melee, Two-Handed, Sweep Attack, Force |- | '''Bisento''' || - || +1 || 2 || Melee, Two-Handed, Unwieldy, Sweep Attack |} :'''Sweep Attack''' - A model with a weapon with this rule may instead strike enemy models at base contact with a number of attacks equal to the number of enemy models that are in base contact with it. * '''Power Naginata'''...15pts. * '''Kabuki Glaive'''...20pts. * '''Bisento'''...15pts. ====Axes==== Axes are rarely used in the Yamato Sub-Sector, as they are among the Rising Sons. These however never appear in the form used usually by other Space Marine Chapters or likewise other Imperial forces. The ones used by Rising Sons are either in the form of smaller, lighter hatchets, or great, two-handed war axes that exist to cleave enemies with every terrifying strike, or if they are lucky, to heavily damage their powerful armours. Only powerful force fields of technology or mystical energies can actually help one survive blows from such weapons. These Ono, as the axes are called, are given to those Rising Sons in command who are known to be incredibly aggressive fighters, or to Jump Pack equipped fighters. {| class="wikitable" |- | Name || Range || S || AP || Type |- | '''Ono Hatchet''' || - || +1 || 3 || Melee |- | '''Ono Axe''' || - || +2 || 2 || Melee, Unwieldy |- | '''Ono Force Axe''' || - || +2 || 2 || Melee, Unwieldy, Force |- | '''Ono War Axe''' || - || +3 || 2 || Melee, Two-Handed, Unwieldy, Sunder Armour |} :'''Sunder Armour''' - Attacks from a model with a weapon with this rule reduces the Invulnerable Save value of an enemy model by one with a successful hit. Only those who have armours granting Invulnerable Saves are affected. Those who have Invulnerable Saves through other means (such as through a Iron Halo) are unaffected. Sunder Armour stacks with every hit, but cannot go under 6++. * '''Ono Hatchet'''...10pts. * '''Ono Axe'''...15pts. * '''Ono Force Axe''' * '''Ono War Axe'''...25pts.
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