Editing
Five Room Dungeon
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
== Five Rings paradigm for horror == ByEmberAndAsh wrote horror scenarios for the TrophyRPG system, and they have a five-room structure specifically for horror. The heroes are never meant to succeed, but if they're lucky they'll survive, and the players have told a good horror story. The heroes pass through five layers, confront the overwhelming horror at the centre, then flee through the rings in reverse order to get out. * Ring 1: a mundane obstacle that the heroes can overcome, and entices them to dive in * Ring 2: a hostile landscape, to give a sense the world itself is against them * Ring 3: a scenario to remind heroes of their own self-centre desires, and reasons to mistrust each other * Ring 4: a terrifying creature the heroes can only flee from, they're in over their heads * Ring 5: the goal is here, but it can only be grasped by making a great sacrifice (their values, their friends, their survival, ...)
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information