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Horus Vs Abaddon
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==Conclusion== So, all in all, a fully powered up Abaddon and bodyguards vs Horus + bodyguards would be a rough win in Abaddon's favour, mind you, If we included the shooting phase with all the various available weapons it could all be very different. Also of note, a vanilla Abaddon with either his Horus Heresy rules or his 7th edition 40k rules stands no chance against Horus, being swatted aside like a fly, with Horus ripping Abaddon to shreds with the talon or taking marginally longer to beat him to death with Worldbreaker (or more realistically splitting his attacks between both) and Abaddon basically being unable to so much as touch Horus through his impressive array of defences. Either Abaddon could try his sword and bounce off of Horus' toughness, invulnerable save, and IWND and quickly get pulped when Horus cripples his WS and strength (assuming that Abaddon is even alive by the end of Horus' assault phase) or try his Talon and bounce off his armour save and take a little longer for disabling strike to make him unable to hurt Horus at all. First Captain Abaddon is so hilariously outclassed that he probably shouldn't bother even showing up, with only his power fist having any chance of causing any damage to Horus at all, even assuming that Abaddon survives to hit back. Parallel to that, you could almost have two of either version of him points wise or even both HH Abaddon and 40k Abaddon teaming up through some weird time travel shit to fight Horus and in both cases; Horus still wins easily with the extra Abaddons just taking more of Horus' time. Mathematically, disabling strike basically completely kills Abaddon's offensive capabilities in a single phase as taking even a single wound from the claw means Abaddon can only wound on sixes with Drach'Nyen or on fours with the talon/power fist and is only hitting Horus on fives while Horus hits on threes. A shooting match also generally goes to Horus, although it will be a long fight as neither of them have the AP to get past each other's armor saves, Horus' bolter is twinlinked assault 3 and S5 while Abaddon's bolter is at best twin linked rapid fire 1 with S5; making Horus simply more able to put on wounds on Abaddon than the other way around while Horus has IWND to remove whatever wounds he does take and Abaddon has no way to heal himself. Especially since Horus can pretty much indefinitely keep Abaddon out of rapid fire range by simply walking. After a long, long, ''long'' shooting match that probably looks like two tanks trying to kill each other with their machine guns instead of just firing their main guns, Horus eventually guns Abaddon down. Horus could in fact, defeat both Abaddons in a shooting match and probably come out of it with all of his wounds. In a rather odd note, Horus' version of the Talon is simply flatly superior to Abaddon's in every way even though the fluff has stated that the Talon became more powerful after being anointed in the blood of Sanguinius and the Emperor. It has far nastier consequences for those wounded by it than Abaddon's talon through its ability to cripple an opponent's WS and Strength scores; obliterating the offensive capabilities of most opponents and making it easier for Horus to hit them, and it's also AP2. Meanwhile Abaddon's Talon is basically just an [[FAIL|AP3 power fist with shred that strikes at initiative with no special effects beyond that.]] Abaddon also must have lost Horus' guns because instead of basically having a twin linked Assault 3 heavy bolter on his arm, Abaddon just has a regular ass combi-bolter. [[Derp|Seems like Abaddon hasn't taken very good care of his dad's weapon over the last ten thousand years.]] One further note is that this assumes that the rules for Horus represent his [[Meme|Final Form]]; Forgeworld have stated that some primarchs will be getting different rules as the Horus Heresy series goes on, we've seen this already for [[Lorgar]] (transfigured), [[Corvus Corax]] (after Isstvan) and [[Perturabo]] (with [[Ferrus Manus|Hammer]]). We know from the book series that Horus goes to '''Molech''' to get a level-up from the four [[Chaos Gods]] which at the very least might be represented by the Mark of Chaos Ascendant which Abaddon has, though funnily enough Horus having all four marks wouldn't change the outcome of the fight at all, Khorne and Tzeentch marks would not come into play (nobody is charging and Horus already has a 3+ save), Nurgle does not help against Fleshbane, and striking at the same Initiative as Abaddon the entire fight would not help Horus at all. But of course, we all know that's definitely not the route they're going to go given that regular Primarchs stand no chance against the Emperor and such a small upgrade as the mark isn't going to cut this particular mustard. Anyway, when Horus gets back from Molech it's most likely that a fully powered up Abaddon wouldn't stand a chance, as this is supposed to make him equal to the Emperor himself. The likely result is that Abaddon gets demolished without Horus having to even touch him through the power of Horus' awakened sorcerous/psychic abilities, much like how even this uber-wanked Abaddon would get nuked off the board in seconds by Magnus with any witchfire abilities at all. If you're wondering, Chaos Ascendant Horus vs vanilla Abaddon is a sad joke of a fight. After taking just two wounds from the Talon, Abaddon is taken down to hitting at S3 with Drach'nyen and is thus completely unable to hurt Horus.
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