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===D&D's Schools of Magic=== * '''Abjuration''' - protection, prevention, barriers, wards, your "Protection From Evil" and "Dispel Magic" type spells. * '''Conjuration''' - creating (temporary) things out of nothing, summoning far-away things to here. Summon a monster to fight for a minute, or teleport your target to here. Also covers personal teleportation, which is like summoning yourself to over there. * '''Divination''' - see the invisible, know the unknowable (row row fight the powah). "Detect Evil" goes here. * '''Enchantment''' - charm, dominate, antipathy, mind control stuff that clobbers free-will. * '''Evocation''' - KABOOM! Like conjuration, but you're creating energy out of nowhere and venting it at a target. [[Awesome|Fireballs, lightning bolts, and laser blasts.]] * '''Illusion''' - make people see/hear/sense things that aren't there, or the exact opposite in the case of invisibility spells. Unlike Enchantment, you don't have to target a person, just the place or thing you want to look/smell/sound different. * '''Necromancy''' - mucking with dead things, or life-force stuff. "Speak With Dead" and "Create Undead" go here, as does all-star "Enervation". * '''Transmutation''' - change one thing into another thing. "Polymorph Other" goes here, along with those very very valuable buff spells for your meatshields. For some reason, healing spells in D&D are considered "conjuration" spells, not "transmutation," despite changing a broken bone into a not-broken bone, and it's not "necromancy" despite mucking with life-force stuff. In older versions of D&D, healing was considered Necromancy, so, whatever. This has changed in 5th edition, in which "insta-heal" spells like Cure Wounds and Healing Word are considered Evocation, spells like Regenerate and Goodberry are part of the Transmutation school, Restoration and similar are Abjurations, and the Raise Dead type spells are Necromancies. Basically, the healing-related spells are assigned a school as appropriate, rather than lumping all of them into a single school of magic.
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