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===7th Edition=== Despite their portrayal in the Codex fluff and Black Library books as unstoppable juggernauts. Codex: Space Marine Terminators leave less tactically inclined players more disappointed than a senior on prom night. Their legendary durability is now surpassed by much uglier [[Centurion Squad|Centurions]]. Assault Terminators require TH/SS combos to reach damage parity with much [[Wulfen|newer]] [[Ravenwing|and more]] [[Death Company|useful]] miniatures. Ten model units of properly kitted out [[Veteran_Squad#Sternguard_Veterans|Sternguards]] or [[Devastator_Squad|Devastators]] can dish out more ranged damage than a Terminator squad with two Assault Cannons or Cyclone Missile Launchers. The best way to arm "shooty" Terminators is to give them Chainfists to deal with vehicles. Terminators frequently require [[Land Raider|Land Raiders]], flyers or teleport homers to get them to where they need to be. It's not all [[Grimdark|doom and gloom]], but getting the most out of Terminators requires a little more forethought and cash than any casual player would be willing to invest. Otherwise, they windup as little more than very expensive [[DISTRACTION_CARNIFEX|Distraction Carnifexes]]. [[Deathwing|Deathwing Knights]] are considered to be one of the best Assault TEQs in the game. While "regular" Deathwing allow two Plasma Cannons for every ten models. Deathwing Command and [[Grey_Knight_Paladin|Paladin]] squads can upgrade one model to an [[Apothecary]] for "Feel no Pain". The best shooty Terminators are arguably [[Grey Knights]] with the option to take Psilencers, [[Deathwing]] with Foe-smitter and a [[Land Raider|Land Raider Crusader]] or [[Deathwatch]] Termis armed with either five Assault Cannons and/or Cyclone Missile Launchers. Grey Knights are also one of few ways players can take Terminators as troops. Unlike Paladins however, they can't take Storm Shields. Shooty [[Deathwing]] or [[Grey Knights]] will need an HQ with the appropriate weapon and the aforementioned Land Raider to get over thirty shots during the shooting phase. You won't miss those two Terminators when you have twin Assault Cannons and six Hurricane Bolters. Not to forget Frag Assault Cannons to help up with Overwatch. Since Psilencers are special weapons for Termi HQs. [[Grey Knights]] can this pull off without a relic. The only way to get more Terminator [[dakka]] than this is playing Horus Heresy and taking Fulmentarus or Tyrant Siege Terminators with a [[Spartan Assault Tank|Spartan]] as their dedicated transport. [[Deathwatch]] Terminators also have the option of buying Melta Fists. You read that correctly. These are Power Fists with Melta Guns mounted on them to melt MEQs, TEQs and Monstrous Creatures. Any survivors have to deal with five Powerfists or a painful round of overwatch. The only real downside to Deathwatch Termis is that they have no options for Dedicated Transports of any kind and are limited to five models each. You could upgrade them to have both Heavy Thunder Hammers and Cyclone Missile Launchers. However doing so is generally considered a huge waste of points. The other option worth considering is to crack open that wolf codex (sigh) and run wolf-guard terminators. Each Wolfy-woof terminator comes at 33pts base and may take ANY item form the terminator weapons list. Kit them out like sternguard by giving them a combi weapon and power weapon or (free) stormshield. Vola, you have a 2+/3++ combi wielding unit with deepstrike for only 1-8pts more (per model) than an equally kitted sternguard group. Or give them meltaguns, shields, and chainfists for the most terrifying tank-killing depstrikers you'll ever see. Finally, for some strange (or insane) reason if a player is still committed to fielding Terminators from Codex: Space Marines. Forge World has them covered with [[Tyberos_the_Red_Wake|Tyberos the Red Wake]]. He comes with two [[Awesome|Lightning Claw Chainfists]] and has one of the best models in the game, if you don't think about it too hard. I mean he can't even make a fist and has two chainsaws where His wrists would be. We suspend a lot of disbelief for this setting but his weapons are one of the worst examples. His rules allow him to make one unit of LC equipped Terminators as Troops. This is invalided if they are upgraded to TH/SS combos. The real purpose of this strategy is that it allows a player to field a Land Raider with "Objective Secured". Something only [[Grey Knights]] Termi and [[Black Templar]] Crusader Squads are able to pull off.
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