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====Greater Rewards==== These are, without a doubt, the best choice of rewards, with a decent price and some pretty big bonuses. If you don't like what you get (and most of them are pretty sweet), you can always exchange it for one of the awesome Greater Magic Weapons. *'''0 - Greater Magic Weapon''' - as per lesser rewards, you can opt out of whatever you rolled for one of these. **'''Greater Etherblade''' - a +1 S, AP2, master-crafted melee weapon. It is ''so worth'' 20 pts.! **'''Blade of Blood''' - for Daemons of Khorne, AP2 and Rampage, but Unwieldy. Great for Thirsters and DPs but also swell on Heralds or Bloodreapers looking to pick up horde-mulching duty. Grab an Etherblade, Greater Etherblade or Axe of Khorne for either Master Crafted or character hunting and that bonus attack. **'''Mutating Warpblade''' - for Daemons of Tzeentch, power sword that turns slain Characters and MCs into Chaos Sp... [[Chaos Spawn|things that never should be named]]. It's very good, but the hard part is slaying the enemy character or Monstrous Creature. Works for some characters, but monstrous creatures may a bit tough. **'''Balesword''' - for Daemons of Nurgle, poisoned 4+, Instant Death and what is basically Gauss. The ultimate anti-MC weapon when given to a Daemon Prince or GUO; just remember to tie up the enemy whatsit with another unit first lest your DP get gibbed by Overwatch. **'''Lash of Despair''' - 2d6 attacks at the user's base strength up to 12" away. Should this weapon be rending, you have yourself a rather brutal long range weapon. It is also otherwise a nifty albeit unreliable form of anti-air when loaded onto a flying DP. *'''1 - Corpulence''' - +1 Wounds and It Will Not Die. Very useful although funny to picture on anything Slaaneshi. *'''2 - Daemonic Resilience''' - Feel no Pain 4+. This + Greater Daemons = Your opponent's tears. *'''3 - Dark Blessing''' - Can reroll ALL Invulnerable saves. Fuckin' A - you just improved your invulnerable save by about 1.5. Marginal improvement for Daemons of Tzeentch, though. *'''4 - Hellfire Gaze''' - A Tau Fusion Blaster with Lance instead of Melta. This one is ''excellent'' for anything with a BS of 6 or more - Bloodthirsters, Keepers of Secrets, Lords of Change and Heralds of Khorne/Slaanesh, specifically. *'''5 - Touch of Uncreation''' - Fleshbane and Armourbane on all melee attacks. This is the one you hope and pray to roll for your close combat Heralds. Greater Daemons and DP's also benefit from not having to Smash to pop vehicles. *'''6 - Unbreakable Hide''' - 3+ Armor Save. What's that? You're a DP with Warp-Forged Armour or a Bloodthirster? Oops! If you're any other Greater Daemon or a Herald, this is awesome because free-ish [[Pauldrons|power armour]]!
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