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====Bull Centaurs==== <div class="toccolours mw-collapsible mw-collapsed" style="width:800px"> WE SMASH PUNY MARINES!!! - Gorgoloth. Bull Centaur Champion while fighting Grey Knights during the Manakai Massacre <div class="mw-collapsible-content"> Vile and abominable brutes, Bull Centaurs are the genetic creations of Emberg. Former Chaos Squats that either volunteered or were forced into being transformed into giant, massive centaur-like monsters. Back during the later stages of The Great Crusade and the early days of the Horus Heresy, the Squats that joined the side of Warmaster Horus, and who would found the hated League of Emberg in the future, were given new capabilities when they came into contact with the presence of Chaos. Yet unlike certain Traitor Legions who chose one of the four main Chaos Gods, the League of Emberg chose a minor Chaos entity calling itself Hashut. With its help, the first Chaos Squats unlocked new paths in science and technology. Among this was using warp energies to alter some of their hardened warriors via controlled mutations and genetic modifications. These resulted in the first Bull Centaurs to come into being. Bull Centaurs are so big and massive that they even tower over Ogryns (though being equally mentally challenged) and matched by Space Marine Centurions. Their toughness even outmatches that of an Ogryn their great constitution allows them to ignore small and medium firearms. The mass of a Bull Centaur is also a great factor in how terrifying the monstrosity is. Combined with the enormous strength, a charge from one will trample everyone smaller than the brute and smash through any obstruction or obstacle. Luckily they are not so wide-spread since the procedures that turn a Chaos Squat into a Bull Centaur is time-consuming and not every one who takes part in the transformation process survives. Nevertheless, one who fights the Squats of League Emberg must be prepared that he and his soldiers will meet groups of these monsters on the battlefield, thus it is required to bring the heaviest imaginable weapons to bear against the Bull Centaurs if anyone does not want to see their forces trampled to paste. </div> </div> '''Battlefield Role''' - Elites <br>'''Points Cost''' - 135 {| border="1" cellspacing="0" cellpadding="5" align="left" ! ! WS ! BS ! S ! T ! W ! I ! A ! Ld ! Sv ! Unit Type ! Composition |- | Bull Centaur Render | 5 | 3 | 5 | 6 | 3 | 1 | 3 | 8 | 5+ | Beasts | 3 Bull Centaurs Renders |- | Bull Centaur Ba'hal | 5 | 3 | 5 | 6 | 3 | 1 | 4 | 9 | 5+ | Beasts (Character) | - |- |} <br style="clear: both; height: 0px;" /> '''Special Rules:''' *Bitter Hatred *League Affiliation (Emberg) *Hardy Souls for Hardy Men *Very Bulky *Hammer of Wrath '''Wargear:''' *CCW *Frag Grenades *Flak Armor '''Options:''' *You can add up to three additional Bull Centaurs to the squad (45pts each) *One Bull Centaur may be upgraded to a Bull Centaur Champion (10pts) *The entire unit may exchange their Flak Armor for Carapace Armor (5pts each) *Any model may be given one of the following options: **Combat Shields (5pts) **Additional Close Combat Weapon (5pts) **Forge Weapon (10pts) **Boarding Shield (10pts) **Shot Cannon (15pts) ^ **Power Weapon (20pts) **Power Pick (20pts) **Charonite Claws (25pts) ^Shot Cannons used by Bull Centaurs have a 12" range and are Assault 4 weapons.
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