Editing
Unearthed Arcana
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
====February==== '''Subclasses, Part 2:''' Three new subclasses; the [[Bard]]ic College of Creation (reality warping bard); the [[Cleric Domain]] of Love, and the Clockwork Soul [[Sorcerer (Dungeons & Dragons)|Sorcerous Origin]], representing sorcerers tied to the cosmic forces of order stemming from [[Mechanus]]. /tg/ actually ferreted this PDF earlier than was intended, and the article was taken down for a couple of days until it was restored by the 7th. This new version featured tweaked versions of the College of Creation and the Clockwork Soul, and replaced the Love domain with the Unity domain. '''Subclasses, Part 3:''' Yet more subclasses! This article comes three options for the Artificer, Druid, and Ranger. The Artificer gets the Armorer subclass, who as expected, specializes in wearing giant fuck-off pieces of [[Power armor]]. You gain proficiency in heavy armor, get a boatload of defensive/offensive spells, and the ability to turn any heavy armor you are wearing into [[Power Armor]] that you can wear without any penalty, even if your STR sucks. You can then modify said power armor into two different classes of armor: The Guardian set which lets you be a big tanky threat, or the Infiltrator set, which gives you a lightning gun and lets you move around faster and quieter. Eventually, you can modify this EVEN MORE by using your infusions. The Druid gets the Circe of the Stars, which is all about constellations. You get a special map that lets you cast augury and guiding bolt, and the ability to shift into special constellations using your wild shape which helps you heal, deal damage, or maintain concentration on your spells. You can also screw with dice rolls by adding or subtracting a d6 and can eventually go supernova. Finally, the Ranger gets the Fey Wanderer subclass, which represents a Ranger who got lost in the Feywild so much it started to affect them (isn't it weird that there are a lot of feywild themed subclasses lately?). The Fey Wanderer subclass enables two-weapon fighting, but can be used with any weapon to add a load of psychic damage to your attack by spending spell slots, imbuing weapons, or forcing saving throws.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information