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====Maleceptor Brood==== <div class="mw-collapsible-content"> ''x''</div> </div> This unit contains 1 Maleceptor ('''Power Rating: 8'''). It can contain 1 additional Maleceptor ('''Power Rating: +8''') or 2 additional Maleceptors ('''Power Rating: +16'''). {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Maleceptor || 7" || * || 4+ || * || 7 || 12 || 3 || 9 || 3+ || 170 |} {| class=wikitable |- valign=top ! Remaining W !! WS !! S |- | 7-12+ || 4+ || 7 |- | 4-6 || 5+ || 6 |- | 1-3 || 6+ || 5 |} '''Biomorphs:''' *One pair of Massive Scything Talons '''Special rules:''' *'''Monstrous Brood''' *'''Psychic Barrier''' *'''Shadow in the Warp''' *'''Synapse''' '''Psyker:''' A Maleceptor can attempt to manifest two psychic powers in each friendly Psychic phase, and attempt to deny two psychic powers in each enemy Psychic phase. It knows the ''Smite'', ''Psychic Overload'' and ''Psychic Void'' psychic powers. If it is upgraded to know one more power, it must generate one additional power from any of the Hivemind's disciplines. Whenever a Maleceptor attempts to manifest a psychic power, add 1 to its Psychic test. *'''Psychic Overload''' ::'''Warp Charge''': 8 :: Select a unit within 24" that is visible to the psyker; that unit suffers D3 automatic hits with the profile below (''Psychic Overload'' may be manifested a number of times equal to the number of Malefactors currently on the board.): ::{| class=wikitable |- valign=top ! S !! AP !! D !! Abilities |- | - || - || - || Do not roll to wound against units hit by ''Psychic Overload'' - instead, this unit must roll a Leadership test on 3D6, adding +1 for each model within 12" of this model, and an additional +2 for each model within 6" of this model. If the test is failed, the unit suffers D3+3 mortal wounds. |} *'''Psychic Void''' ::'''Warp Charge''': 7 :: The Malefactor that manifested this power and any other friendly {{W40kKeyword|<Hive Fleet>}} {{W40kKeyword|Psyker}} within 12" can add 3 to the result of the dices when attempting to deny an enemy psychic power. '''Options:''' *Mutations: (M:20/WS:10/BS:30/S:10/T:20/W:20/A:10/Ld:10/Sv:30/Psy:25/Syn:20) *Any model may take up to three items from the '''Biomorphs''' list. *Any model take any of the followings: ::-Adrenal Glands - 5 pts. ::-Toxin Sacs - 6 pts. '''Keywords''': *Faction: {{W40kKeyword|<Hive Fleet>}}, {{W40kKeyword|Tyranids}} *{{W40kKeyword|Elites}}, {{W40kKeyword|Monster}}, {{W40kKeyword|Maleceptor}}, {{W40kKeyword|Synapse}}, {{W40kKeyword|Psyker}} <div class="toccolours mw-collapsible mw-collapsed" style="100%">
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