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===Orders=== ====Painkillers==== [[image:Painkiller.jpg|right|thumb|EVIL'S GOING UNDER DEADLY WHEEEEEEEEELS!]] An ancient order of knights sworn to bring justice and stability to the realm of Ferrumgard. In a time where Wasteland raiders sack helpless villages, the noble elite of Arkdam brutalize the commonfolk to keep them in line, and ancient evil stirs in the frozen wastes of Blashyrkh, the Painkillers are needed now more than ever. Where there is injustice, they right it. Where there is corruption, they excise it. Where there is pain, they kill it. Those who wish to join their ranks must venture to Steelhall, located in the mountain range east of Tyrnoth. Regardless of creed or religion, if the elders deem them worthy, they will be given training in the arts of combat, magic, and Painkiller philosophy. Their final task, before becoming a full-fledged Painkiller is to go on a quest. Either they will be given one by the elders or will be allowed to complete one of their choosing. These Aspirant Painkillers will often rally a band of adventurers to help them on their quest, or find an already questing party welcoming of assistance. It is possible that two or more Painkillers may face off on opposite ends of a conflict, each believing their cause is most just. If they survive the ordeal and complete the quest, surly word of their deeds will reach Steelhall through the bard songs. Upon the Aspirants return, he will be accepted as a member in the ranks of the Painkiller Order. ====The Dirge==== Known for their modest black robes and melancholy demeanor, the Dirge are the Whitist order tasked with dealing with the dead. While funeral proceedings are typically left to the local priest in Whitist society, the Dirge are a sought-after preference to those living near a Dirge monastery. “Living near” being a relative term as these monasteries are notorious for their isolated locations. A typical Dirge funeral ritual entails the priest swinging a thurible over the deceased, who is wrapped in a white sheet, as he slowly chants a prayer accompanied by Dirge musicians or bards. The priest then tosses a handful of mixed ash and salt over the body and disposes of it as appropriate to region (usually burial, pyre cremation, or sent down a sacred river into the sea). The consecrated salt is considered the earthly embodiment of the tears of the Weeping Mother, to whom the order is devoted. The ashes are from dead Dirge so that their spirits may guide the departed to Heaven. The Dirge are often seen walking amongst fresh battlefields of Whitist armies, murmuring somber prayers and tossing ashes and salt over the slain. This has earned the Dirge the nickname “Vultures” by non-Whitists. Clad in black cloak and cowl and armor to match is the military arm of the Dirge known as Pallbearers. To Whitists, necromancy is of the utmost taboo and as such, the Pallbearers are among the first to respond to sightings of undead. As Pallbearers it is their duty to bring the misbegotten dead to their graves. On occasion, Pallbearers are given living targets under the justification that “it is their time to die.” In most cases, these targets will be Ravenite cultists or insurgents operating within Whitist territory. In the Wastelands, it is not uncommon for especially infamous raiders to find Pallbearers announcing that it is time to take them to their grave. ====Plague Knights==== Known by their soot-stained white cloaks, tabards, and surcoats, the plague knights are a blessing or a scourge depending on who you ask. These ruthless followers of the White God seek out reports of disease and respond swiftly, donning their haunting masks bearing either a hose connected to a crude filter or a bird's beak stuffed with flowers and herbs to keep the stench of pestilence at bay. They are known to set entire villages to the torch in their attempt to contain a plague outbreak, whether there is actually a plague or not. They are extremely active in Arkdam and the Wastelands and often find themselves faced with foolhardy adventurers seeking to put an end to their perceived tyranny. It is common practice for this order to recruit victims with non-contagious illnesses, convince them that their disease is punishment from the White God and grant them a chance at salvation as their auxiliaries. The conditioning for this auxiliary work leaves men mentally more beast than man and the crazed flagellants are often driven toward the enemy by whip, just so they don't accidentally attack the knights as the cleansing spirit of the White God possesses them in a divine frenzy.
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