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==Setting== <div class="toccolours mw-collapsible mw-collapsed" style="100%"> The Setting <div class="mw-collapsible-content"> The Gats canon in regards to the setting is that the Towers are ancient and no being understands them, or knows anything about them. They simply appeared and the Dragon Princesses took advantage of their location. Even beings such as Angels and Eldritch horrors have no knowledge of the Towers before they appeared, and are easily contained within their walls until their door is opened by a knight of...well, something similar to virtue at any rate.<br/> Fancanon has produced three general ideas of the setting to Towergirls. In the [[Noblebright]] version, the kingdoms are somewhat akin to the world of the Mario Bros. in that anything other than the fact the kingdom exists and the princess's castle is within it somewhere is not consistent, and does not need to be; the kingdoms of the princesses are conveniently located near yours and any you marry will share a border with yours because the story relies on that. The island/continent (depending on princesses rescued) is shaped like a princess crown. If the plot requires there be a Tower Kingdom Gorge to jump over, there will be. If there should be a desert, there will just happen to be one. The Towers are simply ancient things, and have about as much explanation as why the Master Sword pedestal exists. In the neutral version, the setting is somewhat like a happy [[Ravenloft]]. There are numerous kingdoms, although the world geography is unpredictable and bound to an unknown will. If a peasant leaves your kingdom following the road, they may very well wander that road forever, finding wild berries to stay alive (if the land wills it) until they turn around and find themselves only just out of sight of the village they left from or else reaching another kingdom at random (even if they end up in the kingdom of bunny-men). Each time a princess is married and their kingdom is added to your own, a new path that was possibly always there appears leading to that kingdom which is just over the hill and within sight of your castle and nobody ever noticed before. Nomadic princesses such as Orc and, well, Nomad, result in the addition of a swathe of territory that leads to many other kingdoms and can safely be returned to by following the roads, as if you somehow always knew. By uniting all the kingdoms and forming Tower Princess (the manifested will of the plane) the knight permanently unites the world, or until their heirs and successors (if any) tear it apart again anyway. In the [[Grimdark]](ish) version, [[Dark Souls]] and Norse mythology is what's channeled (as well as a bit of [[Warhammer Fantasy]] [[The End Times|End Times]]). The world is at the end of its cycle, and is dying. The knights, the last great heroes in the deathrattle of the last age, are fighting the last great darkness while their gods leave for a higher plane. Upon reaching the end of their quest however they realize that they are destined to survive, and bring their new peoples (who are going to revert back to the stone age) into the new and reborn world feral. Once in the new and reborn world they ascend to become the king and queen gods with their brides and husbands and their children forming each grouping of race's pantheons. The way they rule their kingdom from the beginning of Generation I to the collapse of the old world will dictate the future of their races; will Mimics become a race of friendly Changelings? Will Orcs get more dappa? Will Dragons become even bigger polysexual nymphomaniacs than humans ever dreamed of being? Will there be a breed of men born undead from phantasmal wombs creating a race of the Fucking Dead? Will Mermaids become Werehumans? You decide, you nigh-omnipotent prevert you! There is another interpretation which is that Towergirls is in a multiverse; everyone's own version is canon within it. You, reading this right now, have a canon universe or canon universes in Towergirls. <gallery> Image:Towergirls Setting 1.jpg|Then Tower Princess makes more sense. Image:Towergirls Setting 2.jpg|A particularly dark version, where Dragon Queen and Boss Dragon Knight are ancient beings from the first age of recorded history, dealers of widespread death with the Princesses coming much, MUCH later. Image:Towergirls Setting 3.png Image:Towergirls Multiverse.jpg|Crisis On Infinite Towers. </gallery> </div> </div>
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