Editing
Campaign:Ami's game/Night Time
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
== Charms == === Larceny === *'''2nd Larceny''' 2m/1 sux May pay up to (att+ability)m.<br/> *'''FLAWLESSLY IMPENETRABLE DISGUISE''' 7m; Type: Simple (Speed 6 in long ticks); Combo-OK; Until the character sleeps; Roll (Wits or Manip + Larceny) to determine the quality of a disguise you are donning. Lets you change skin color, texture, hair and eye color. Lets the character appear anywhere between half and twice their age, change their ethnicity and gender, and their height by 10% in either direction, their voice, accent, speaking style and scent. Ordinary Awareness or Investigation can't see through this, but exalts can use charms, etc. But the difficulty is +4. The disguise is impenetrable, not exact, you can still be seen through.<br/> === Awareness === *'''2nd Awareness''' 2m/1 sux May pay up to (att+ability)m.<br/> *'''Keen Hearing and Touch Technique:''' 3m, Reflexive, Combo-OK, Scene. 2 autosux to awareness rolls involving hearing/touch and can pick up stuff too faint for human senses, reduces external penalty to target unseen characters to -1 and internal penalty from blindness to -2. <br/> *'''Unsurpassed Hearing and Touch:''' 2m, Reflexive, Combo-OK, Scene. Doubles success on rolls dealing with smell/taste.<br/> === Stealth === *'''2nd Stealth''' 2m/1 sux May pay up to (att+ability)m.<br/> === MA === *'''IMAGE OF DEATH TECHNIQUE''' 2m; Simple (DV -3); Illusion; One day; ''Character plays dead. (Perception + Medicine) dif 3 is needed to say otherwise. Can hold breath x10 longer than normal, does not need to eat or drink. Hearing, touch smell work normally, can't see or move. Can act normally the action after calling off the charm. *'''WALL CLIMBING TECHNIQUE''' 1m; Reflexive; Combo-OK, Obvious; One action; ''Can run up walls, hanging ropes, without halving base speed. Must activate over and over for every action, or hold onto ledges, footholes etc, or attempt to climb down normally.'' *'''DISTRACTING FINGER-GESTURE ATTACK''' 2m; Reflexive (Step 1); Obvious; Instant; ''Pick a target, make a hand sign, delay the target by (MA) ticks. Their DV doesn't refresh, so they cannot flurry, but can use reflexive charms and extra action charms. Can guard too.'' *'''EBON SHADOW FORM''' 5m; Simple (Speed 5); Form-type, Obvious; One scene; ''Add MA to join battle. Add (ess) to Stealth and dDV. Can deal B or L when unarmed (form weapons count as unarmed). If killed using this charm, the body dissipates into thick black smoke, leaves no ghost or physical remains, except for armor, etc.'' === Combos ===
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information