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==Factions Residing in Ghyran== *'''[[Cities of Sigmar]]:''' There are many Free Cities established here due to the cordial relations between Sigmar and Alarielle, which also served as beachheads during Sigmar's early acts of reclamation. The most significant of these are Hammerhal-Ghyra (Half of the super-city of Hammerhal, with the other half being in [[Aqshy]]), The Living City (Symbol of the trust between both gods), and Greywater Fastness (Industrial capital, though its pollution infuriates nearby Sylvaneth to no end). *'''[[Idoneth Deepkin]]:''' The enclave of Briomdar has set itself up in the Green Gulch after branching off from the grand enclave of Ionrach. The Green Gulch is an overgrown swamp, giving the spooky elves plenty of practice navigating its depths when not stabbing each other in all sorts of political intrigue. *'''[[Nurgle|Maggotkin of Nurgle]]:''' As mentioned many times above, Granpappy Nurgle has himself a serious fascination with the realm of Life. As a god of his own perverse sort of life, he wants nothing more to corrupt the verdant life here and his forces just won't stop at anything to make him happy. *'''[[Sylvaneth]]:''' The obvious natives, being children of the Everqueen herself. *'''Root-Kings:''' We know ''very'' little about this faction, who have largely been mentioned in passing in various sourcebooks and novels. The Root-Kings are [[dwarf|duardin]] who settled in Ghyran and proceeded to go underground, learning to compensate for the dearth of metal by learning to shape stone and wood to their needs. They're described as reclusive and secretive, being united in clans connected to sacred "Hearth-Trees" and dwelling in underground complexes called "Stone-Oak Citadels". They dye their beards green, wear ironwood tree bark armor and wield devourer plant seedpods for weapons. In battle, they like to surround foes and then crush them like serpents. They suffered terrible casualties during the Age of Chaos, particularly at the hands of the so-called "Woodsman of Nurgle", Torglug the Despised. One could argue they are the Forest [[Gnome]]s of Age of Sigmar, especially since it's unknown if the Gnomes invented for [[Warhammer Fantasy Roleplay]] 4th edition will ever get absorbed back into Age of Sigmar lore. *'''[[Fimir]]:''' Live on the misty, crescent shaped isle called The Peel. *'''Jotunbergs:''' The Frost Giant equivalent to Aqshy's Volc-Giant take on Fire Giants, the Jotunbergs are giant nature spirits made of stone and frost, living snowy mountains in humanoid form. They are functionally immortal unless killed by an outside force, as the first one to ever die perished from Nurglite plague whilst transporting Alarielle to safety. *''' Wandering Mountains:''' Literal wandering mountains, the Vostargi lodge Fyreslayers live within them, and they were recently infested by Skaven as well, tunnel battles between ratty and dorf raging within the walking mountains' bodies. *'''Mere-Gargants:''' A breed of gargant that lives in the swamps around Greywater Fastness. *'''Bog Grots:''' A subspecies of Grot that lives in the polluted swamps surrounding Greywater Fastness and in the Sewers beneath the city. Also, they make use of Marsh Squigs. *'''Kurnothi:''' The Non-Chaos Fauns and Centaurs who worship Kurnous. *'''Crabspider Grots:''' A new take on the Troglagob, these aquatic grots make war on the Idoneth Deepkin in the Green Gulch and, if their name is anything to go by,ride crabspiders.
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