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=Legion Doctrine= The years spent on Thorund-ul shaped the Primarch and his system of belief. For him, the hunt was everything, and to truly live one had to draw blood to feed. The aggressive mutated beasts were challenge enough, but the true prey was that he found among the stars. The thinking beasts, and humans of great skill and finesse with deadly technology or unstoppable will. These gave him true challenges, ones of which he relished in taking on with his Great Pack. From him the Gorgers learned everything, only being aimless berserkers before his arrival to shape them into a fighting force that would be respected among their peers. A single Gorger Marine is equal or perhaps even weaker than the other melee focused Legions, such as the Thunder Kings and Sons of Fire. But as a group, the Gorgers can overtake and beat any equal amount of combatants from any force. They treat groups of enemies as if they were the giant beasts of Thorund-ul, attacking at the constituent parts as if they were the limbs and body of the hulking giants. On the individual scale, each member of the Pack knows what the other is doing, all of them working in perfect instinctual unison for great efficiency. This is why as a group, Gorgers are known throughout the Imperium as the best at close combat. The most famous contribution to the Great Crusade and later Hektor Heresy was the Gorgers talent for boarding actions. The Legion approached void-combat in two ways, either sending a single pack aboard the ship then departing, or sending all Legionnaires they had at the ship. In the case of the former, the Gorgers would stalk along the underholds, picking off enemy foes or in the case of the Heresy, Marines themselves. They became terrors, eventually leading to the ship surrendering to them in most cases. In the latter however, they would act in one massive rush to eliminate all opposition on the ship before having the crew capitulate. Sometimes it is remarked as if the Gorgers are part of a great dance during battle, much to their chagrin. They move swiftly and fluidly in the thick haze of battle, acting with one will. Complete the Hunt, take down the Prey, and feast to satisfy their Hunger. Axe and sword are favored in the Legion, but not all close-combat is melee. Melta weaponry, bolters, and plasma are used almost in equal measure with the tools of chain and power. For example, a maddened Son of Fire might swing his fiery chainaxe at a Gorger only for him to shift away, blasting him away with a few well placed bolt shots from his pistol. The Gorgers fighting the Eldar are a sight to behold, as both mimic similar styles of close range combat. The results are usually ridiculously catastrophic for either side. ==Notable Members== ===Torr, the First Master Hunter=== ===Halk, Master Hunter, Fleshrender=== ===Atmir, Master Hunter, Preserver=== ==Legion Organisation== The Gorgers were not given to formal organisation even before their fall to Chaos. Their basic unit was the '''Pack''', which could number from 5 to 25 Astartes, ranging from raw Scouts up to Veterans. Typically the most assertive and fiercest Gorger would command as '''Pack Leader'''. A body of Packs who had fought alongside one another would recognize their history as a '''Brotherhood''' under the nominal authority of a '''Master Hunter'''. The '''Brotherhood''' were the second largest formations in the legion, the first being Companies. Both of these were led by the '''Master Hunters''', who gained their right to command these formations through a hunt between an aspiring Gorger and the Primarch himself, Nathanog. Everyone in the legion was free to challenge the Primarch whenever they wanted, Nathanog would never turn down such challenges. After a deadly world had been chosen as the backdrop of the challenge, the Primarch would first hunt the aspirant for a whole Terran day. If the aspirant somehow survived he would have a full twenty-four hours to draw blood on the Primarch or die trying. This testing trial assured that only the most cunning and proven in battle Gorgers could ever rise to the rank of '''Master Hunter''', to lead the Companies and Brotherhoods. Larger formations were assembled ''ad-hoc'' according to the needs of the Legion. Typically, the Primarch would have a large body of men about him, but nothing else was fixed. The Companies consisted of three or six Brotherhoods, never having a uniform amount of Marines within them. The First and Second Companies were mainly consisted of Veterans, with some of the oldest and most well respected Brotherhoods comprising them. ===Specialist Ranks=== Each Brotherhood's '''Deathspeaker''' served as ritesmaster, and they would judge aspiring Neophytes before assigning them to Packs. After the Chaplain Edict, Nathanog claimed that the Deathspeakers would fill a similar role in his Legion. The Gorgers Apothecaries were known as '''Lifebinders'''. While the Primarch lived, Nathanog recognized a handful of '''Master Hunters'''. These superb warriors had proven their abilities against their founder and carried great prestige in the Legion. Librarians, the small minority that there was, were called '''Fleshrenders'''. None of these survived after the Heresy and the Gorger warbands have not been known to recruit Psykers into their ranks. ===Legion Equipment=== [[File:Gorger_assault_marine1.png|200px|thumb|left|Standard Despoiler Loadout]] The Gorgers adored the rending power of Lightning Claws, but usually lamented at their cumbersome size which greatly limited their speed. The Techmarines of the Legion designed a new pattern of the Lightning Claw, which was dubbed 'The Mouth's Teeth', also known as 'The Gorger's Teeth'. These Lightning Claws were smaller and shorter, but quite faster and easier to use in regular power armor. The Assault Marine Veterans almost universally favored using the Teeth when they could get a hold of them, but after the Heresy it would be only until Atmir was able to make a deal with the Ramparts Warband that these weapons were produced again in small quantities. They are relics of a bygone age, each one being named by its wielder and prized above all other equipment. Close combat doesn't exclude using ranged weaponry, as these tools are instrumental in taking down prey. It would not be unheard of for a Gorger to charge with combat knife and bolter in hand, attacking and shooting in a flurry of twirling might. Weaponry which was most useful when battle was met was used across the Legion, leading to a love of Inferno pistols and Plasma pistols. Volkite weaponry was treasured in the Legion, with many such devices surviving through the ages as the bearers cared for them meticulously. Equipment is sacred to the Gorgers, as it is the hunter's means to stave off Hunger and death. Many relics of the Gorgers which have fallen from out of their hands and back into them with constant flux have been the 'Black Mourning Tools', named such for their distinctive opaque coloration. These weapons were all taken from the surface of Istvaan III after the Dropsite Massacre, known as the 'Turning of the Pack' by the Gorgers.
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