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==Unique Mechanics== ===1998 Edition=== House Escher's speciality was Agility; it was the one skill table that all of its members could roll on. Escher Gang Leaders were the only ones in the gang who could take Ferocity skills, whilst Escher Heavers were the only ones who could have Muscle skills. ===2017 Edition=== Escher's focus remains on its speed and finesse, hence the availability of Agility, Combat, and Cunning trees to all gang members while their exclusive tree is Finesse. No gang member has access to the Brawn, Shooting, or Savant skills by default due to their reliance on grace above might combined with a preference for poisoned weaponry. Their favored weapons are typically focused on poisoning opponents or weakening them before delivering a coup de grace, like the chem-thrower, the combi-bolter/needler, the stiletto knife, and the shock whip. The ''House of Blades'' supplement released in 2020 gives plenty of new members and tools for Escher to utilize. Most notable among them are the abovementioned Death-maidens. While remarkably more dangerous than a normal champion, she suffers a drastic downgrade in their skill progression as they have access to only a scant few trees. Even worse is that, if you buy a chymist as a hanger-on, they can also attempt to resurrect slain matriarchs and gang queens as Death-maidens at no cost (though they lose absolutely everything else in the process). Their lone Prospects are the Wyld Runners, a bunch of roving bandits/scouts who tend to carry bows and train Phelynxes. Escher also has access to their own pets, chiefly Phyrr-cats and Phelynxes (exotic cat-like xenos) who tend to accompany their masters, but they can also summon the Khimerix, a massive monstrosity of a pet. {{House Escher}} {{Necromunda}} [[Category: Necromunda]] [[Category: Warhammer 40,000]]
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